Version 0.9.3 Update

This update brings the game closer to a release state with a score rebalancing that helps both beginners to survive and motivates skilled players to take on more risk. It also adds faster ways to skip non-mission sections.
Version 0.9.3 Update Notes:
- Reduced the armor extend score to every 400,000. This significantly changes the extend timings and allows average players to earn the first extend much sooner while also granting multiple extends per run to skilled players aiming for score. Getting an extend while armor is full gives a 100,000 score bonus, meaning it only takes another 300,000 for the next extend.
- Increased the score bonus of the energy tanks in mission 5.
- Getting hit from the third time onwards in Trial Mode incurs a no score, no focus counter penalty for a cooldown period, preventing point blanking while exploiting unlimited armor.
- Pressing start will completely skip mission briefings and mission complete dialogue, instead of advance the dialogue. The shot, elevation, and bomb buttons will still just advance it.
- Holding start during mid-mission dialogue will fast forward the game until the dialogue ends.