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RUSLICSTAN INVADES News

FPS FEST

FPS FEST

FULL RELEASE: SALE 33%

Hello, thank you all for the support, I consider the current state of the game as ready to be marked as full release!

Please enjoy!

UKRAINIAN GAMES FESTIVAL

OBLITERATE RUSLIC ARMIES NOW

QUALITY UPDATE

  • Improved all fights by reducing total enemies amount but increasing their spawn rate
  • Made dead enemies and body parts to easier stay on the ground
  • Improved color correction, contrast and brightness in game
  • Fine-tuned difficulties presets
  • Improved blood on screen health indicator
  • Impoved skies
  • Downscaled UI - to make screen more clear
  • Added saving indicator
  • Removed subtitles that was shown up over enemies heads
  • Improved crosshair
  • Fixed player was able to die in tutorial level
  • Other small fixes&improvements

GAME REWORKED

[previewyoutube][/previewyoutube]

  • weapons reworked, implemented recoil system
  • added bullet impact effects
  • maps reworked, expanded with more space to run around
  • added sprint ability
  • added super push ( SLAM ) ability. It works same as regular PUSH but higher impulse and smashing enemies
  • added ability to double jump
  • removed strafe ability
  • added spawning bullet shells on shoot
  • added enemy body hit decals
  • improved decals attached to enemies bodies: now they follow bone transformations
  • done optimizations to support big hordes of enemies and mass dismemberment
  • replaced old ugly ammo boxes with a cool ones
  • added health boxes
  • added camera shakes on shoot, getting damage, PUSH, sprint, etc.
  • now player can fire continuously by just holding fire button
  • improved player animations
  • AI improved and optimized
  • now kills/dismemberment with pushed/thrown interactables gains ammo and health
  • now heavy enemies like Girkin or RashistCrawlerBig will easier/faster become able to get up after being ragdolled
  • now heavy enemies attack can't be interrupt by shooting/pushing because now weapons are firing much faster
  • now PUSH reload time is gradually increased up to 5s ( previously was always 5s )
  • now Push button in shown when there are interactables in reach of Push ability, same for SLAM ability
  • added weapon hide/show sound
  • added PUSH/SLAM effects
  • added UI animations on ammo/health changes
  • added hit decals on landscape
  • added sound rewerb in toilet room
  • added additional checks/fixes to player stuck issue due to some enemy stuck somewhere
  • added UI markers in the Gallery and some other places
  • added UI marker to toilet in ammo state (that can be picked up)
  • added final cutscene
  • enabled movement for some foliage at short range
  • don't show blood on screen util 70% hp - show more blood when less 30% hp
  • increased interactable throw impulse and explosion impulse
  • improved some gameplay sounds
  • improved cutscenes with some camera shaking
  • play hide/show animations on interactable grab/release/throw
  • fixed: able to stuck just equipped toilet in wall
  • fixed player didn't PUSH if press PUSH button during weapon swap, but PUSH reload was started
  • fixed game hang if press ESC during loading screen, for example after tutorial level
  • added tutorials UI section
  • fixed: explosion didn't damaged enemy if enemy doesn't have any limbs
  • added Surface Tension - Урожай song
  • replaced Uruk-Hai LotR with Uruk Hai Theme from Slavic Affairs in start cutscene
  • fixed possible overlap skip cutscene text with subtitles
  • many other small fixes and improvements