GAME REWORKED
[previewyoutube][/previewyoutube]
- weapons reworked, implemented recoil system
- added bullet impact effects
- maps reworked, expanded with more space to run around
- added sprint ability
- added super push ( SLAM ) ability. It works same as regular PUSH but higher impulse and smashing enemies
- added ability to double jump
- removed strafe ability
- added spawning bullet shells on shoot
- added enemy body hit decals
- improved decals attached to enemies bodies: now they follow bone transformations
- done optimizations to support big hordes of enemies and mass dismemberment
- replaced old ugly ammo boxes with a cool ones
- added health boxes
- added camera shakes on shoot, getting damage, PUSH, sprint, etc.
- now player can fire continuously by just holding fire button
- improved player animations
- AI improved and optimized
- now kills/dismemberment with pushed/thrown interactables gains ammo and health
- now heavy enemies like Girkin or RashistCrawlerBig will easier/faster become able to get up after being ragdolled
- now heavy enemies attack can't be interrupt by shooting/pushing because now weapons are firing much faster
- now PUSH reload time is gradually increased up to 5s ( previously was always 5s )
- now Push button in shown when there are interactables in reach of Push ability, same for SLAM ability
- added weapon hide/show sound
- added PUSH/SLAM effects
- added UI animations on ammo/health changes
- added hit decals on landscape
- added sound rewerb in toilet room
- added additional checks/fixes to player stuck issue due to some enemy stuck somewhere
- added UI markers in the Gallery and some other places
- added UI marker to toilet in ammo state (that can be picked up)
- added final cutscene
- enabled movement for some foliage at short range
- don't show blood on screen util 70% hp - show more blood when less 30% hp
- increased interactable throw impulse and explosion impulse
- improved some gameplay sounds
- improved cutscenes with some camera shaking
- play hide/show animations on interactable grab/release/throw
- fixed: able to stuck just equipped toilet in wall
- fixed player didn't PUSH if press PUSH button during weapon swap, but PUSH reload was started
- fixed game hang if press ESC during loading screen, for example after tutorial level
- added tutorials UI section
- fixed: explosion didn't damaged enemy if enemy doesn't have any limbs
- added Surface Tension - Урожай song
- replaced Uruk-Hai LotR with Uruk Hai Theme from Slavic Affairs in start cutscene
- fixed possible overlap skip cutscene text with subtitles
- many other small fixes and improvements