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The Karters 2: Turbo Charged News

Beta Phase ONE Ended - Check Out 10 Minutes of Gameplay | Wishlist & Follow

Wow, what an incredible three weeks it has been! We are beyond excited to announce that Beta Phase One has come to a close, and we couldn't be more grateful for the overwhelmingly positive feedback and support we received from our amazing community. You guys are the best!

For those of you who missed out on the action, fear not! We invite you to check out 10-minutes of raw gameplay footage from the Beta v0.15 build on Youtube:

[previewyoutube][/previewyoutube]
But that's not all! We are thrilled to announce that Beta Phase Two is just around the corner, set to launch in May. Make sure to add the game to your Wishlist and Follow to get all the latest updates and participate in the next BETA Phase!

Beta Phase Two will feature all the community-inspired improvements shared via Discord, with a focus on game polish, Duels & Guilds features, and two brand new tracks to showcase your skills in fresh environments.

We hope you enjoyed the Beta as much as we enjoyed creating it.
If you did, please leave us a like and share your thoughts in the comments. Thank you for your unwavering support, and we can't wait to see you again soon for the next phase of this amazing adventure!

Beta v0.1.5 - NEW AI Difficulties, NO Rubber Banding, New Challenges

Hello!
Beta Build v0.1.5 is LIVE!

[h2]AI[/h2]
- Brand NEW AI Difficulties implementation
- NO Rubber Banding in Difficulties for TOP AIs in the race! ( other AI keep close to the player to make the race a little more exciting but they don't affect the final outcome whatsoever)
- Sunday Driver, Licensed Racer, Speed Freak, Karting Legend Difficulties are based on the maximum AI driving skill for a given difficulty level
- Be aware : Karting Legend difficulty is pretty hard but please don't get discourage and share your progress with us!
- New Adaptive Difficulty : works best with group of friends playing together in Split-Screen. AI is adapting its skill to provide as much fun as possible.

[h2]New Challenges & Challenges Design[/h2]
- NEW 30! Challenges to beat
- NEW Vehicle to unlock
- Option to change wheels in the Preset Screen (use keys visible at the bottom of the screen)
- New Challenges & Levels based Rewards system

- Woodsy Lane : Jump before finish line was removed to prevent an overpowered shortcut

We strongly encourage you to check out the new update as it brings crucial changes and provides a completely new experience.

We decided to extend the Beta time, so the Beta will end April 1st, 1PM CET

Please restart Steam to download the latest update

Please share your feedback below, on Steam Discussions or on Discord
Thanks!

Beta Build v0.1.3 : Ghost Upload, New AI Design & Challenges, Controllers v2

Hello everyone!

Here's our last week's achievements:

v0.1.3
✅ Ghost Upload & Download errors Fix
✅ Controllers Support v2 + Options to support 4+ controllers
✅ Controller key mapping save fix
✅ New AI design
✅ Arcade Difficulty change option
✅ New Challenges configuration (per difficulty)

These elements will be included in the next Beta phase:
🎯 Steam Deck Complete Support & Performance
🎯 Split-Screen & Steam Remote Play
🎯 Bug fixes & Improvements based on feedback on Discussions & Discord

This week, we were focused on enhancing the most critical components of game before the completion of the first phase of beta testing. We are proud to announce that we have successfully addressed issues related to Ghost Upload and Download errors, Controller mapping errors, and, most significantly, have completely revamped the AI behavior. Additionally, we have also introduced new AI difficulty options based on the valuable feedback we received from you!

However, we must also inform you that as a part of this update, the Leaderboards and Challenges progress has been reset. We sincerely apologize for any inconvenience caused, but we hope that this fresh start will encourage you to explore and experience the new and improved AI features before the conclusion of the beta testing period.

While we're expecting to launch the next beta phase in April, we'll keep everyone updated about the specific date. The next beta phase will focus on Guilds & Duels, as you will be able to experience further game polish and improvements based on your feedback.

Once again, thank you so much for your participation in the beta testing! Your feedback is incredibly valuable to us and will surely help us to improve the game in significant ways ❤️

Beta Build v0.1.2 - Loading Times & Performance Improvements

Hello everyone!

We wanted to take a moment to express our gratitude for the overwhelming amount of feedback we received during our weekend of beta testing on Discord and Steam Discussions. The response was truly insane, and we are grateful for each and every opinion and suggestion that was shared with us. 👌

We want you to know that we have been carefully reading and considering all of the feedback that was provided.
This week, we've made lots of improvements based on your valuable input. We’re 100% committed to delivering the best possible gaming experience to our users, and we take your feedback very seriously.

Here's our last week's achievements and a general roadmap for upcoming updates:

✅ Game crashing issues
✅ Loading times improvements
✅ Performance improvements
✅ Full-Screen / Windowed Options

🎯 Steam Deck Complete Support & Performance
🎯 Split-Screen & Steam Remote Play
🎯 Ghost Data & Replay upload fixes
🎯 Challenges & AI balance and improvements
🎯 Bug fixes & Improvements based on feedback on Discussions & Discord


We're excited to share that we've decided to expand the beta testing phase until March 27th, so you'll have the chance to play the game over the next weekend as well!
Over the next few days, we will be working tirelessly to implement general game improvements, fix any bugs, balance the AI, and much more.

The next beta phase will focus on Guilds & Duels, as you will be able to experience further game polish and improvements based on your feedback. While we're expecting to launch the next beta phase in April, we'll keep everyone updated about the specific date.

Once again, thank you so much for your participation in the beta testing! Your feedback is incredibly valuable to us and will surely help us to improve the game in significant ways ❤️

We look forward to continuing to work with you and we hope you are enjoying the beta!

The Karters 2: Turbo Charged Beta Phase One has just begun!

Warm greetings Kart Fans!

The day we've all been waiting for has finally arrived! The Karters 2: Turbo Charged Beta Phase One is now officially underway, and we're thrilled to have you on board. Over the next two weeks, we'll be relying on your invaluable feedback to help us create the ultimate kart racing experience.

For Beta Phase One, we'll be focusing on single-player and split-screen experiences, ensuring that the game is balanced, polished, and completely free of any bugs. Our goal is to provide you with 100% fun and enjoyment!

Here's what you can expect during Beta Phase One:
  • 12 Single-Player Challenges
  • Cups
  • Team vs Team
  • Game Modes: Race, Time-Trial & Duo Time-Trial
  • Global Leaderboards with ghost data
  • 1v1 DUELS (unlocked around 1-2 weeks after starting beta)
  • Three race tracks (Shiny Shroom, Molten Mile & Woodsy Lane)
  • Playground Arena
  • Steam Deck Support
  • Split-Screen
  • Steam Remote Play Together

We've thoroughly tested the beta build, but we're aware that some features may not be perfect yet. That's why we'll be doing our best to improve all the functions and add content in small patches throughout Phase One. You may encounter some laughable bugs along the way, but that's what Beta Tests are for, right? With your support, we're confident that the game will continue to get better each day!

Please note that the split-screen is playable but it is not complete yet. Among other improvements you can expect big performance boost next week both in single-player and split-screen. Also, it looks like the very first game loading takes more time than it should and it will be fixed soon as well.
Overall, the to-do list for the upcoming days goes and follow:

1. Split-Screen Fixes
2. Performance improvements
3. Steam Deck Support
4. More setting options
5. Voice Overs fixes
6. Gameplay Balance

We strongly encourage you to provide feedback on Discord, which will serve as a community hub for beta tests. However, if you prefer, you can also share your thoughts and discuss your findings on Steam Discussions.

We want to thank you all for joining us on this long journey.
Have fun with the testing and share your feedback with us!

IMPORTANT:
Please note that streaming is not allowed during the beta tests, as our main focus is to polish and fix any bugs. The embargo will be lifted as soon as possible, and we'll keep you updated.