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  3. IfSunSets – One Year Together: A Message from the Developers

IfSunSets – One Year Together: A Message from the Developers

[p][/p][p]Hello everyone,[/p][p]This is Cho, CEO of Polymorph Studios.[/p][p]Today marks exactly one year since IfSunSets first stepped into the world through Early Access.[/p][p]On behalf of the entire development team, I want to express my sincere gratitude to every survivor who has walked this journey with us.[/p][p][/p][h2]Our Beginning — From Their World to Ours[/h2][p]Our team originally worked in film VFX outsourcing.[/p][p]For three years, we helped bring other people’s imaginations to life, until one day, we felt a deep desire to create our own world.[/p][p]With no programmers on the team, we taught ourselves Unreal Engine from scratch.[/p][p]We spent Mondays to Wednesdays on outsourcing work, and Thursdays to Saturdays developing the game.[/p][p]As time went on, one thing became certain.[/p][p]This isn’t just a project — it’s a challenge that will change our lives.”[/p][p]So, we made a bold decision: we stopped all outsourcing and poured everything we had into the dream called IfSunSets.[/p][p]And now, that dream has taken its first step forward — together with you — for a full year.[/p][p][/p][h2]Our Growth — From Three to Fifteen[/h2][p]From the days when not a single person on our team could code,[/p][p]we’ve now grown into a full development team of fifteen.[/p]
  • [p]When we heard “the animations feel awkward,” we formed a dedicated animation team.[/p]
  • [p]When players said “there are too many bugs,” we built a QA team.[/p]
  • [p]When we heard “the sound feels flat,” we brought in a sound designer.[/p]
[p]Piece by piece, the team came together — and IfSunSets began to feel more and more like a complete game. Every bit of this progress was made possible by your feedback and support. Every cent you’ve contributed has gone directly back into development.[/p][p]Yes, my personal debt has grown a little as the team expanded — but that’s okay. You only live once, and I don’t want to have any regrets.[/p][p]We believe that as long as we reach the level of quality we’re aiming for, the effort will be rewarded in the end.[/p][p][/p][h2]Our Goal — A Game That Brings Comfort to Someone’s Day[/h2][p]“We want everyone who plays IfSunSets to find comfort in their busy lives and to share moments of happiness with the people around them.”[/p][p]That was the mindset we had when this project first began. And we’ve never forgotten it.[/p][p]We hope that IfSunSets can be a quiet moment of comfort after a long day for some, and a memory filled with laughter shared with friends for others.[/p][p][/p][h2]One Year of Lessons — Painful Feedback and Real Growth[/h2][p]The early days of release were far from perfect.[/p][p]Server instability, clunky controls, performance issues, incomplete systems…[/p][p]Your honest feedback was tough to hear at times — but it was also completely right.[/p][p]Thanks to that feedback, we’ve released over 80 patches and hotfixes,[/p][p]and added a wide range of new content.[/p][p]Every change we made started with your voices.[/p][p][/p][h2]Our Promise — The True Beginning of IfSunSets[/h2][p]From this point forward, we’re going beyond stability. It’s time to bring you the new experiences you’ve been waiting for.[/p][p]In the next update, we’ll introduce the Ocean Update, where you can freely explore the open sea;[/p][p]the main story that uncovers the mysteries of Luminora Island;[/p][p]and new monsters, animals, and marine life waiting for your challenge.[/p][p][/p][p]Originally, we aimed to release this update in Q4 2025, but we’ve decided to take one additional month to reach the level of quality we’re striving for.[/p][p]As a result, the Ocean content has been rescheduled for mid-January 2026.[/p][p]We sincerely apologize to everyone who’s been waiting.[/p][p]It may be a little later than planned, but we promise to make it worth the wait — more polished, more complete, and more immersive.[/p][p]Every single day, we’re working tirelessly to make sure the January update shows you the true identity and core mechanics of IfSunSets.[/p][p]We’ll make a version of IfSunSets you can truly be proud to play.[/p][p][/p][h2]And Finally[/h2][p]Over the past year, we’ve learned that passion alone isn’t enough to make a game.[/p][p]But we’ve also learned that when something’s missing, we can improve it — and when something’s unknown, we can learn it. That’s how we’ve kept going.[/p][p]Your feedback has been an enormous help along the way.[/p][p]We’re now entering our second year as a young studio that just released its first game.[/p][p]Polymorph Studios will stay true to our original intentions, and with sincerity and care, we’ll continue developing IfSunSets until it becomes a complete, unforgettable experience — one that still resonates with players even ten years from now.[/p][p]And beyond IfSunSets, we’ll keep growing into a trusted studio that brings lasting joy to players around the world.[/p][p]Once again, to every survivor who has shared this long journey with us — thank you, from the bottom of our hearts.[/p][p][/p][p]With gratitude,
Cho, CEO of Polymorph Studios[/p][p][/p][hr][/hr][p][/p][h2]Coming Soon — “Ocean” Update (Q1 2026)[/h2][p]A new main story will be added, revealing the secrets and mysteries of Luminora Island.[/p][p]New underwater regions and five fragment islands will open for exploration.[/p][p][/p][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]New monsters are coming.[/p][p][/p][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]New equipment will be available.[/p][p][/p][p]A new craftable “Ship” will be introduced.[/p][previewyoutube][/previewyoutube][p][/p][p]A brand-new “Pet” system will arrive.[/p][p][/p][p]Over 120 species of marine life will be added.[/p][p][/p][p]A new style of instanced dungeon will be introduced.[/p][p]An elemental system will be added.[/p][p]Three new Phantom Limb forms will appear.[/p][p]New “Hunting Gear” equipment will be available.[/p][p]A key NPC, “Bloody Kid,” will make his debut.[/p][p][/p][p]And that’s not all — we’re also developing additional systems and content that will surprise you.[/p][p]Based on your ongoing feedback, we’re also improving controls, optimization, bug fixes, and sound quality across the board.[/p][p]We’ll continue communicating with you and sharing our development progress.[/p][p]Since the update is taking a bit longer, we’re polishing every detail to make sure it brings you genuine joy when it arrives.[/p][p][/p][h3]And one more thing — our new goals and roadmap are here.[/h3][p][/p][p]We’ll do everything we can to deliver on every promise in this roadmap.[/p][p]Thank you.[/p]