IfSunSets – One Year Together: A Message from the Developers
[p]
[/p][p]Hello everyone,[/p][p]This is Cho, CEO of Polymorph Studios.[/p][p]Today marks exactly one year since IfSunSets first stepped into the world through Early Access.[/p][p]On behalf of the entire development team, I want to express my sincere gratitude to every survivor who has walked this journey with us.[/p][p][/p][h2]Our Beginning — From Their World to Ours[/h2][p]Our team originally worked in film VFX outsourcing.[/p][p]For three years, we helped bring other people’s imaginations to life, until one day, we felt a deep desire to create our own world.[/p][p]With no programmers on the team, we taught ourselves Unreal Engine from scratch.[/p][p]We spent Mondays to Wednesdays on outsourcing work, and Thursdays to Saturdays developing the game.[/p][p]As time went on, one thing became certain.[/p][p]“This isn’t just a project — it’s a challenge that will change our lives.”[/p][p]So, we made a bold decision: we stopped all outsourcing and poured everything we had into the dream called IfSunSets.[/p][p]And now, that dream has taken its first step forward — together with you — for a full year.[/p][p][/p][h2]Our Growth — From Three to Fifteen[/h2][p]From the days when not a single person on our team could code,[/p][p]we’ve now grown into a full development team of fifteen.[/p]
Cho, CEO of Polymorph Studios[/p][p][/p][hr][/hr][p][/p][h2]Coming Soon — “Ocean” Update (Q1 2026)[/h2][p]A new main story will be added, revealing the secrets and mysteries of Luminora Island.[/p][p]New underwater regions and five fragment islands will open for exploration.[/p][p]![]()
[/p][p]
[/p][p]
[/p][previewyoutube][/previewyoutube][p][/p][p]New monsters are coming.[/p][p]
[/p][p]
[/p][p]
[/p][previewyoutube][/previewyoutube][p][/p][p]New equipment will be available.[/p][p]
[/p][p]A new craftable “Ship” will be introduced.[/p][previewyoutube][/previewyoutube][p][/p][p]A brand-new “Pet” system will arrive.[/p][p]
[/p][p]Over 120 species of marine life will be added.[/p][p]
[/p][p]A new style of instanced dungeon will be introduced.[/p][p]An elemental system will be added.[/p][p]Three new Phantom Limb forms will appear.[/p][p]New “Hunting Gear” equipment will be available.[/p][p]A key NPC, “Bloody Kid,” will make his debut.[/p][p][/p][p]And that’s not all — we’re also developing additional systems and content that will surprise you.[/p][p]Based on your ongoing feedback, we’re also improving controls, optimization, bug fixes, and sound quality across the board.[/p][p]We’ll continue communicating with you and sharing our development progress.[/p][p]Since the update is taking a bit longer, we’re polishing every detail to make sure it brings you genuine joy when it arrives.[/p][p][/p][h3]And one more thing — our new goals and roadmap are here.[/h3][p]
[/p][p]We’ll do everything we can to deliver on every promise in this roadmap.[/p][p]Thank you.[/p]
- [p]When we heard “the animations feel awkward,” we formed a dedicated animation team.[/p]
 - [p]When players said “there are too many bugs,” we built a QA team.[/p]
 - [p]When we heard “the sound feels flat,” we brought in a sound designer.[/p]
 
Cho, CEO of Polymorph Studios[/p][p][/p][hr][/hr][p][/p][h2]Coming Soon — “Ocean” Update (Q1 2026)[/h2][p]A new main story will be added, revealing the secrets and mysteries of Luminora Island.[/p][p]New underwater regions and five fragment islands will open for exploration.[/p][p]