11/05 Hotfix
[p][/p][p]Hello,[/p][p]This is the IfSunSets Development Team.[/p][p]A hotfix update has been released.[/p][p]We will continue to provide consistent hotfix support whenever issues occur.[/p][p]Thank you for your continued support.[/p][p][/p][p][/p][h3]■ Update Version: v0.6.8.11[/h3][p][/p][h3]■ Hotfix Details[/h3][h3]🛠️ \[Bug Fix][/h3]
If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.
Discord: https://discord.gg/Ifsunsets
Bug report form (link)
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- [p]Fixed an issue where contamination levels in the Crimson Marsh increased abnormally.[/p]
- [p]Fixed an issue where players could use the glider during jump attacks.[/p]
- [p]Fixed an issue where blood effects were triggered when objects were hit by bows, Return Lances, or Blazing Chains.[/p]
- [p]Fixed an issue where Night Monsters would disappear if the "Apply World Settings" button was pressed during the Night of the Dead event.[/p]
- [p]Fixed an issue where some sound effects were excessively loud.[/p]
- [p]Fixed an issue where fishing-related achievements could not be completed.[/p]
- [p]Fixed an issue where some text in the Cooking Pot UI was not translated.[/p]
- [p]Fixed an issue where editing a map marker prevented other markers from being edited until the map was closed and reopened.[/p]
- [p]Fixed an issue where electric attacks from jellyfish would trigger visual effects on the guest’s screen when the host was hit.[/p]
- [p]Fixed an issue where, in multiplayer worlds, quitting the game during a Nightmare Night caused a normal Night of the Dead to occur upon reconnection.[/p]
- [p]Fixed an issue where certain elemental activation effects were not visible from the guest’s perspective.[/p]
If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.
Discord: https://discord.gg/Ifsunsets
Bug report form (link)