A Message From the Developers
[p][/p][p][/p][p]Hello,[/p][p]This is the IfSunSets development team.[/p][p][/p][p]After much consideration, we have decided to postpone the large-scale ocean update that was originally scheduled for January.[/p][p][/p][p]We sincerely apologize to everyone who has been waiting for this update.
We are truly sorry for not being able to meet your expectations and enthusiasm.[/p][p][/p][p]With this update, our goal was to deliver a seamless gameplay experience that naturally connects land and sea, a new layer of enjoyment through ocean exploration, a massively expanded map, and optimization improvements that would allow stable 60 FPS gameplay on mid-range PCs without stuttering. [/p][p]From the very beginning, we promised ourselves that we would not compromise on these goals.[/p][p][/p][p]However, we must admit that the current build has not yet reached a level we can confidently stand behind.[/p][p][/p][p][/p][h3]\[New Content Planned for the Update][/h3]
and to repay your time and trust with an experience that is truly worth it.[/p][p][/p][p]Next, we would like to share information regarding the upcoming hotfix.[/p][p]Much of the feedback many of you have sent us will also be reflected in this update.[/p]
We are truly sorry for not being able to meet your expectations and enthusiasm.[/p][p][/p][p]With this update, our goal was to deliver a seamless gameplay experience that naturally connects land and sea, a new layer of enjoyment through ocean exploration, a massively expanded map, and optimization improvements that would allow stable 60 FPS gameplay on mid-range PCs without stuttering. [/p][p]From the very beginning, we promised ourselves that we would not compromise on these goals.[/p][p][/p][p]However, we must admit that the current build has not yet reached a level we can confidently stand behind.[/p][p][/p][p][/p][h3]\[New Content Planned for the Update][/h3]
- [p]13 new land-based monsters[/p]
- [p]4 new mid-bosses[/p]
- [p]100 new ocean ecosystem creatures[/p]
- [p]New AI enemy “Scout”
(A screamer-type enemy that gathers nearby monsters, similar to those found in other zombie games)[/p] - [p]A massively expanded ocean map, approximately 4× larger than the existing land continent[/p]
- [p]5 new attribute-based islands[/p]
- [p]50+ newly added items[/p]
- [p]New tool: Drill Spear[/p]
- [p]Hunting Gear
Used to capture fish underwater and function as an effective weapon[/p] - [p]Dreamcrawler Boss rework[/p]
- [p]Aporates Boss rework[/p]
- [p]Underwater ocean events:[/p]
- [p]Steam system[/p]
- [p]Ocean current system[/p]
- [p]Water pressure system[/p]
- [p]Bubble system[/p]
- [p]A new skill that allows players to see enemy vision ranges while sneaking[/p]
- [p]A fully reworked attribute system[/p]
- [p]14 newly added status effects[/p]
- [p]Player-buildable Water Slide structure
(Allows players to slide down when interacting, like a real slide)[/p] - [p]Player-buildable Elevator structure[/p]
- [p]New NPC: Bloody Kid[/p]
- [p]A brand-new ship system that allows free navigation across all oceans[/p]
- [p]Naval combat system
(Includes ship cannons and an auto-aim system)[/p] - [p]Narrative-expanding elements for IfSunSets:[/p]
- [p]Kraken tentacles appearing at the edge of the map[/p]
- [p]Talking armors[/p]
- [p]New cutscenes[/p]
- [p]A new opening sequence[/p]
- [p]Exploration-driven systems:[/p]
- [p]Random Treasure Maps[/p]
- [p]Underwater Treasure Dungeon system[/p]
- [p]A fully reworked fuel system[/p]
- [p]5 new underwater mounts[/p]
- [p]9 additional Phantom Limbs obtained by breaking Heart Gems
plus 1 core Phantom Limb[/p] - [p]Character reaction voice system
(Sighing when thirsty, stomach growling when hungry, groans when hit)[/p] - [p]Magical propulsion device for smoother underwater movement[/p]
- [p]Diver Mask to enhance underwater exploration[/p]
- [p]A new Blipia system that provides one-time assistance when the player is low on HP or near death[/p]
- [p]Monsters with assigned behaviors in specific areas
(They now sleep, clean, or worship idols)[/p] - [p]Completely reworked swimming animations[/p]
- [p]A newly redesigned Ecology Codex to encourage collection and exploration[/p]
- [p]A newly redesigned World Map[/p]
- [p]A revamped water interaction system[/p]
- [p]Night of the Dead AI improvements[/p]
- [p]Night of the Dead balance and gameplay refinement[/p]
- [p]Combat control responsiveness improvements[/p]
- [p]Combat impact and hit feedback improvements[/p]
and to repay your time and trust with an experience that is truly worth it.[/p][p][/p][p]Next, we would like to share information regarding the upcoming hotfix.[/p][p]Much of the feedback many of you have sent us will also be reflected in this update.[/p]
- [p]Night of the Dead balance and gameplay improvements[/p]
- [p]Control responsiveness and combat impact improvements[/p]
- [p]Multiplayer optimization[/p]