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IfSunSets News

08/27 Small Update

[p]Hello,[/p][p]This is the IfSunSets development team.[/p][p]We’re pleased to inform you that the game has been updated.[/p][p]Thank you.[/p][p][/p][p][/p][h3]■ Update Version: v0.6.5[/h3][p][/p][h2]■ Main Update Details[/h2][p]The camera angle during NPC conversations has been adjusted.[/p][p]Enjoy a more immersive dialogue experience.[/p][p][/p][p][/p][p]The attack animations of Crocodiles and One-Eyed Crocs have been updated.[/p][p][/p][p][/p][p][/p][p]A new concept of “Minor Knockback” has been added, allowing you to recover quickly and prepare for the next attack even when knocked back.[/p][p]Minor Knockback attacks can be blocked with a weapon guard.[/p][p][/p][p][/p][p][/p][p]35 Steam achievements have been updated.[/p][p]However, the two achievements "It's me! Ma..r…" and "You know there's an easy mode, right?" have only gone through internal testing and have not been fully verified.[/p][p]If an achievement does not unlock, please leave an inquiry.[/p][p]We will check it promptly.[/p][p][/p][p]The Construction Mallet and Trap Mallet have been unified, and the UI has been redesigned.[/p][p]The Trap Mallet has been merged into the regular Mallet and will no longer appear in the game.[/p][p]Based on feedback that the previous system was inconvenient, both the UI and workflow have been improved.[/p][p]Functions such as selecting Construction Mode and switching module types have been updated.[/p][p]It may take some time to get used to, but once you do, the new system will provide a much more convenient building experience.[/p][p][/p][p][/p][p][/p][p][/p][h2]■ Update Details[/h2][h3]🛠️ \[bugFix][/h3]
  • [p]Fixed an issue where trap springs did not function properly.[/p]
  • [p]Fixed an issue where unobtainable items remained in the compendium.[/p]
  • [p]Fixed an issue with duplicate recipes for certain dishes.[/p]
  • [p]Fixed a terrain gap near the mountains by the swamp.[/p]
  • [p]Fixed an issue where pressing C while entering a bed name triggered the crouch action.[/p]
  • [p]Fixed missing compendium entry, recipe, and item for Mushroom Tea.[/p]
  • [p]Fixed missing recipe item for Flower Tea.[/p]
  • [p]The gliding acceleration key guide now appears only when gliding is active.[/p]
  • [p]Fixed an issue where the “Show/Hide Equipment” menu appeared when right-clicking on unequipped items.[/p]
  • [p]Fixed an issue where dismantling the Cthugha Resonator yielded an abnormal amount of resources.[/p]
  • [p]Fixed an issue where an incorrect UI appeared after placing a lantern on a display stand and clicking “Turn On Lantern.”[/p]
  • [p]Fixed gaps in certain parts of the map.[/p]
  • [p]Fixed an issue where the Nameless Captain did not respawn.[/p]
  • [p]Fixed an issue where an invisible collision box existed above the Energy Farm.[/p]
  • [p]Fixed an issue where trap durability was displayed incorrectly when the “Master of Traps” trait was applied.[/p]
  • [p]Fixed an issue where some monsters were not registered in the Monster Compendium.[/p]
  • [p]Fixed an issue where Purified equipment below Fine grade was missing the Contamination Resistance option.[/p]
  • [p]Fixed an issue where Fine Desert Armor: Helmet did not apply additional options.[/p]
  • [p]Fixed an issue where options on the Fine Crocodile Helmet were applied abnormally.[/p]
[p][/p][h3]🌐 \[Multiplayer][/h3]
  • [p]Fixed an issue where monster movement animations between attacks appeared unnatural from the guest’s perspective.[/p]
[p][/p][p][/p][p][/p][p][/p][p]We are continuously working on fixing crashes and errors in the game

If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.

Discord: https://discord.gg/Ifsunsets

Bug report form (link)


[/p]

How to resolve AMD graphics card optimization issues

[p]Hello,[/p][p]This is the IfSunSets development team.[/p][p]We would like to provide guidance on how to resolve frame drop issues occurring on AMD graphics cards.[/p][p][/p][p][/p][p][/p][p]Currently, IfSunSets is set to run on DirectX11 by default.[/p][p]On PCs equipped with AMD graphics cards, playing with DirectX11 may cause significant frame drops.[/p][p]If you are using an AMD graphics card and experiencing severe frame rate drops, please follow the guide below.[/p][p]To address this issue, we are providing instructions on how to play the game using DirectX12.[/p][p][/p]
  1. [p]Open your Steam Library.[/p]
  2. [p]Right-click on the game title and select Properties.[/p]
  3. [p]In the General tab, locate the Launch Options field.[/p]
  4. [p]Enter one of the following commands: -d3d12 or -dx12[/p]
  5. [p]Close the Properties window and launch the game.[/p]
[p][/p][p]We are currently trying various methods to resolve this issue,[/p][p]and we will provide an update soon.[/p][p][/p][p]Thank you.[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]
If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.

Discord: https://discord.gg/Ifsunsets

Bug report form (link)


[/p]

08/14 Hotfix

[p][/p][p]Hello,[/p][p]This is the IfSunSets development team.[/p][p]A hotfix has been released and we’d like to inform you of the update.[/p][p]We will continue to provide prompt hotfix support whenever issues arise.[/p][p]Thank you.[/p][p][/p][p][/p][p][/p][h3]■ Update Version: v0.6.4.7[/h3][p][/p][h3]■ Hotfix Details[/h3][p]World settings reset issue[/p][p]Fixed an issue where changing the difficulty in the World Selection screen would automatically reset all settings to their minimum values.[/p][p][/p][p]Witch monster issue[/p][p]Fixed an issue where the witch that appears during monster waves would not attack if the target was beyond a certain range.[/p][p][/p][p][/p][p]We are continuously working on fixing crashes and errors in the game

If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.

Discord: https://discord.gg/Ifsunsets

Bug report form (link)

[/p]

08/13 Small Update

[p][/p][p]Hello,[/p][p]This is the IfSunSets development team.[/p][p]The game has been Updated.[/p][p]Thank you.[/p][p][/p][p][/p][h3]■ Update Version: v0.6.4[/h3][p][/p][p][/p][h2]■ Major Update Details[/h2]
  • [p]Status Effect: Poison status has been added, along with a visual effect to indicate the poison status.[/p]
  • [p]Status Effect: A visual effect to indicate the Bleed status has been added.[/p]
  • [p]Phantom Limb Transformation can now be performed while moving.[/p]
  • [p]Aerial Phantom Limb: Wire can now be used in midair.[/p]
  • [p]Aerial Phantom Limb: Wire skills can now be used in midair.[/p]
  • [p]Phantom Limb: Wire now consumes Limb only when it hits the target.[/p]
  • [p]The quest display on the HUD has been updated.[/p]
  • [p]A boost system has been added to the glider.[/p]
  • [p]The visual effect shown when a monster becomes incapacitated has been changed.[/p]
  • [p]A lantern ON/OFF function has been added. (You can toggle it by pressing the button in the inventory slot. A hotkey option will be added in the future.)[/p]
  • [p]Tooltips now show an icon indicating books or blueprints you have already read.[/p]
  • [p]When chopping down a tree, items will now be automatically added to your inventory with each hit (similar to mining ores), and once all items have been collected, the tree will fall.[/p]
[p][/p][h2]■ Update Details[/h2][p][/p][h3]🔧 \[Changes & Additions][/h3]
  • [p]The battle area for the Golden Wing Tribe Chief has been redesigned into a larger space for more comfortable combat.[/p]
  • [p]The Golden Wing Tribe Chief’s motion has been completely overhauled.[/p]
  • [p]Phantom Limb: Wire now consumes Limb only when it hits the target.[/p]
  • [p]Phantom Limb: Fixed unnatural movement when using a shield while moving.[/p]
[p][/p][h3]🛠️ \[Bug Fix][/h3]
  • [p]Fixed an issue where the character selection UI overlapped in 16:10 resolution.[/p]
  • [p]Fixed an issue where pressing ESC while the guide was displayed did not work.[/p]
  • [p]Fixed an issue where the Fracture debuff could be ignored by opening and closing any popup while it was active.[/p]
  • [p]Fixed an issue where the Farmer skill did not apply to newly placed fields.[/p]
  • [p]Fixed an issue where feed could not be properly placed into the chicken coop and feed trough.[/p]
  • [p]Fixed an issue where the pouch generated when butchering animals would occasionally bounce away.[/p]
  • [p]Fixed an issue where the weapon skill cooldown UI did not update when no weapon was equipped.[/p]
  • [p]Fixed an issue where the Dull Iron Sword used one-handed sword animations instead of two-handed sword animations.[/p]
  • [p]Fixed an issue where night monsters could not properly climb slopes.[/p]
  • [p]Fixed an issue where a specific rock peak in Snakehead Mountain had no collision.[/p]
  • [p]Fixed an issue where the gravestone spawned in an abnormal location when dying during a boss battle.[/p]
  • [p]Fixed an issue with abnormal collision on the Bombale.[/p]
  • [p]Fixed an issue where certain objects inside the Shark Tooth Pirate Base had unnatural collisions and textures.[/p]
  • [p]Fixed an issue where the growth speed of some pine trees was inconsistent.[/p]
  • [p]Fixed an issue where feed inside the feed trough appeared transparent.[/p]
  • [p]Fixed an issue where being attacked by Sand Flea: Sticky while Fairy’s Protection was active would cause the Fracture status to last indefinitely.[/p]
  • [p]Fixed an issue where the difficulty preset in World Settings was displayed in Korean in other languages.[/p]
  • [p]Fixed an issue where some trees could not be hit with the weapon skill of the Nameless Captain’s Sword.[/p]
  • [p]Fixed an issue where certain document items did not exist in the game.[/p]
  • [p]Fixed an issue where attacking seated monsters with certain fairy skills caused them to move while remaining seated.[/p]
  • [p]Fixed an issue where the equipment comparison tooltip prevented viewing decoration details.[/p]
  • [p]Fixed an issue where the bed popup UI did not respond to the first click.[/p]
  • [p]Fixed an issue where the ESC key could not be used while the bed UI was displayed.[/p]
  • [p]Changed so that Sprint cannot be used while guarding with Phantom Limb.[/p]
  • [p]Fixed an issue where Perfect Guard would restore health equal to the damage received.[/p]
  • [p]Fixed an issue where the chest loot quantity option did not apply correctly.[/p]
  • [p]Fixed an issue where the “Rage” skill text was displayed differently in the skill tree and traits window.[/p]
[p][/p][h3]🌐 \[Multiplayer][/h3]
  • [p]Fixed an issue where the world was visible before the loading screen when a guest entered the world.[/p]
  • [p]Fixed an issue where the fairy animation would stop when a guest clicked on the fairy’s appearance.[/p]
  • [p]Fixed an issue where daily quests in the guest environment did not refresh even after a day had passed.[/p]
  • [p]Fixed an issue where the guest’s camera shake option followed the host’s settings.[/p][p][/p]
[p][/p][p][/p][p]

We are continuously working on fixing crashes and errors in the game

If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.

Discord: https://discord.gg/Ifsunsets

Bug report form (link)

[/p]

Early Access Developer's Diary #13 🌊

[p]👋 Hello, everyone![/p][p]This is the IfSunSets development team![/p][p]A new developer blog for IfSunSets is now live![/p][p]This development journal is about the development direction of IfSunSets and NPC![/p][p]Check out the current state of development![/p][p][/p][p][/p][p] [/p][h2]Early Access Developer's Diary #13 🌊[/h2][p]Original Voice
[/p][previewyoutube][/previewyoutube][p]


AI Voice
🎙️ We are experimentally supporting AI voice narration.
[/p][previewyoutube][/previewyoutube][p]


We are always open for your feedback. So feel free to leave a comment on Steam or join us over on
Discord: https://discord.gg/Ifsunsets [/p]