1. FBC: Firebreak
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  3. Patch Notes v1.9.1

Patch Notes v1.9.1

[p]PlayStation 5: 1.009.001 
Xbox Series X|S: 1.9.1.0  
PC: 1.9.1 
Windows PC: 1.9.1.0 [/p][p] [/p][h2]Overview[/h2][p][/p][p]The Open House update brings a number of gameplay improvements to FBC: Firebreak, including changes to Harmful Conditions and healing, a major overhaul to the Perk equipping system, weapon balance adjustments, and several quality-of-life improvements. This update also includes a wide range of bug fixes across gameplay systems, UI, and missions. [/p][p] [/p][p]You can read the full update notes here.[/p][p][/p][h2]Patch Notes [/h2][p][/p][h3]New Feature: Friend’s Pass [/h3][p][/p][p]Added Friend’s Pass [/p]
  • [p]Players who own FBC: Firebreak can now invite friends using the free Friend’s Pass version (Free Trial on consoles) to join their sessions and experience the game together.  [/p]
  • [p]You can find detailed instructions on how to access Friend’s Pass here. [/p]
[p]New Maps for Endless Shift [/p]
  • [p]Added five new Endless Shift arenas inspired by locations from Control:  [/p]
  • [p]Cafeteria, Aircon Room, Ranger HQ, Turntable, and Ritual Lobby. [/p][p][/p]
[h3]Gameplay Changes [/h3][p][/p][p]Harmful Conditions and Healing Improvements [/p][p]Harmful Conditions have been adjusted to make them clearer, less frustrating, and easier to manage during combat. [/p][p][/p][p]Harmful Conditions [/p]
  • [p]Burning, Glowing, and Shocked now linger on the player for a much shorter duration.  [/p]
  • [p]HUD indicators for all Conditions (Harmful and Beneficial) have been moved from the bottom corner of the screen to a more visible location. [/p]
  • [p]Damage values for Harmful Conditions have been rebalanced, so they remain dangerous but easier to manage due to the shorter duration. [/p]
  • [p]Glow buildup speed has been significantly reduced. [/p]
[p]Leech Slime (Infestation) [/p]
  • [p]Leech Slime is now treated as a proper Condition with its own HUD indicator. [/p]
  • [p]The Condition now lingers significantly longer. [/p]
  • [p]Water no longer removes Leech Slime. [/p]
  • [p]Reminder: Being covered in slime protects players from Glowing. Slime is good for you! [/p]
[p] Papered and Moldy Harmful Conditions (Paper Chase and Outbreak) [/p]
  • [p]When these Harmful Conditions reach maximum intensity, the screen will now gradually fade to black. [/p]
  • [p]This provides a clearer warning that the player must remove the Harmful Condition before it becomes fatal. [/p]
[p]Pink Harmful Condition (Frequency Shift) [/p]
  • [p]The Pink Harmful Condition has been made significantly more dangerous. [/p]
  • [p]When affected, being hit by gunfire or melee attacks will trigger small explosions. [/p]
  • [p]When the Harmful Condition reaches maximum intensity, it will detonate in a powerful explosion, damaging enemies and downing players. [/p]
[p]Healing Changes [/p]
  • [p]All water sources now restore a tiny amount of health, including sprinkler water. [/p]
  • [p]Showers still remain the primary healing source. [/p]
  • [p]The health bar now displays a more visible effect when the player is being healed. [/p]
[p]Heat Conversion Gun Mod [/p]
  • [p]Healing provided by the mod has been increased. [/p]
  • [p]The mod now builds Fire status faster when used. [/p]
  • [p]The effect of this mod doesn’t kill you as easily anymore, but players must still be careful when using it at low health and catching fire. [/p]
[p]Hot Shot Perk [/p]
  • [p]Now better indicates the that the enemy killed by the Cold Harmful Condition transfers the heat as Burning to the enemies around it.  [/p]
[p]Asbestos Hands Perk [/p]
  • [p]The perk has been updated so that pressing the wrong button during Emergency repairs still progresses the repair. (The in-game description still reflects the old functionality.) [/p][p][/p]
[h3]Perk Equipping Overhaul [/h3][p][/p][p]The Perk equipping system has been redesigned to simplify loadouts and allow more build flexibility. [/p]
  • [p]Players can now equip only one instance of each perk. [/p]
  • [p]Each perk automatically activates at the highest level the player has unlocked. [/p]
[p]Example: [/p]
  • [p]If you have unlocked Sprinting Level 1, Level 2, and Level 3, equipping the perk now automatically grants Level 3 and takes only one Mod slot. [/p]
[p]Note: Because Level 3 Perks can resonate their effects to other players, up to 18 Perk effects can now be active simultaneously. The HUD can display only six of these effects at a time though. [/p][p][/p][h3]Developer Note: [/h3][p]This is a significant change to how Perk builds work. [/p][p]Previously, players had to equip lower-tier versions of a perk in order to access higher-tier ones. This limited how many high-level perks could be active at once. [/p][p]With the new system, players can equip up to nine Level 3 perks simultaneously, enabling much stronger and more flexible builds. [/p][p]We’re looking forward to seeing the new combinations players come up with. [/p][p][/p][h3]Weapon Balance [/h3][p][/p][p]Heavy weapons (Rotary Cannon, Scattergun and Semi-automatic Rifle) were previously outperforming other weapon types, particularly on higher difficulty levels. We have rebalanced weapons and adjusted enemy scaling to create a more consistent experience across the arsenal. [/p][p][/p][p]Changes include: [/p]
  • [p]Buffs to several underperforming weapons [/p]
  • [p]Adjustments to enemy health, armor, and difficulty scaling [/p]
  • [p]Improvements to grenade damage and utility, particularly Gunpowder grenades (it got a big buff, try it out!) [/p]
[p]The goal is for all weapons to feel viable across all difficulty levels, while still maintaining their unique identities. [/p][p][/p][h3]Quality-of-Life Improvements [/h3]
  • [p]Closest Neutralizer is now always marked in the HUD [/p]
  • [p]Crawling speed while downed has been significantly increased [/p]
  • [p]Revive time reduced from 5 seconds to 3 seconds [/p]
[p] [/p][h3]Bug Fixes[/h3][p][/p][p]Gameplay [/p]
  • [p]Fixed an issue where Hot Fix Recovery Objective heaters could set players on fire while appearing invisible. [/p]
  • [p]Fixed an issue where players could not start certain Emergency minigames while holding a carriable object. [/p]
  • [p]Fixed an issue where holding LMB or RMB prevented Emergency minigames from starting. [/p]
  • [p]Fixed an issue where Blackrock grenades sometimes failed to destroy Corrupted Items. [/p]
[p]Perks and Abilities [/p]
  • [p]Fixed an issue where players could become unable to move and lose their character model after being revived by the Night Terrors perk while transforming into a Mold Walker or a Shuffler. [/p]
  • [p]Fixed an issue where the Hunter Gatherer perk gathered ammo faster from broken stations than repaired ones. [/p]
[p]Endless Shift Mode [/p]
  • [p]Fixed an issue where equipped weapon skins did not carry over into Endless Shift sessions. [/p]
  • [p]Fixed missing UI elements when players joined a Endless Shift session during the “Prepare for Wave” phase. [/p]
[p] Equipment, Tools, and Altered Augments [/p]
  • [p]Fixed an issue where the Teapot Augment timer stopped running when switching weapons. [/p]
[p] Tutorial and Progression [/p]
  • [p]Fixed an issue where task progress did not update when repairing the Gamma Emitter with the Wrench in the tutorial. [/p]
[p]UI and Visual Fixes [/p]
  • [p]Fixed an issue where placing Sprays on bullet holes could produce corrupted textures. [/p]
  • [p]Fixed an issue where equipping augments caused the “Next Item” prompt and toolbelt highlight to disappear. [/p]
[p]Menus and System [/p]
  • [p]Fixed an issue where intro videos could not be skipped when booting up the game on PlayStation 5. [/p]
  • [p]Fixed an issue where grenades were not centered in preview/inspect mode. [/p]
[p]Achievements [/p]
  • [p]Updated outdated description criteria for the Steam achievements “What a Day” and “OSHA Compliant.” [/p]
  • [p]Corrected incorrect distance information in the description for the “Hands-Off Approach” achievement. [/p]
[p]Cosmetics [/p]
  • [p]Fixed an issue where character fists could clip through armor while using certain poses in the customization menu. [/p]
[p]Additional Fixes [/p]
  • [p]Various minor localization fixes. [/p]
[p] [/p][p]List of currently known issues not related to this patch here: 
https://steamcommunity.com/app/2272540/discussions/0/500576489694044746/[/p][p] [/p][p] [/p]