Patch Notes v1.9.1
[p]PlayStation 5: 1.009.001
Xbox Series X|S: 1.9.1.0
PC: 1.9.1
Windows PC: 1.9.1.0 [/p][p] [/p][h2]Overview[/h2][p][/p][p]The Open House update brings a number of gameplay improvements to FBC: Firebreak, including changes to Harmful Conditions and healing, a major overhaul to the Perk equipping system, weapon balance adjustments, and several quality-of-life improvements. This update also includes a wide range of bug fixes across gameplay systems, UI, and missions. [/p][p] [/p][p]You can read the full update notes here.[/p][p][/p][h2]Patch Notes [/h2][p][/p][h3]New Feature: Friend’s Pass [/h3][p][/p][p]Added Friend’s Pass [/p]
https://steamcommunity.com/app/2272540/discussions/0/500576489694044746/[/p][p] [/p][p] [/p]
Xbox Series X|S: 1.9.1.0
PC: 1.9.1
Windows PC: 1.9.1.0 [/p][p] [/p][h2]Overview[/h2][p][/p][p]The Open House update brings a number of gameplay improvements to FBC: Firebreak, including changes to Harmful Conditions and healing, a major overhaul to the Perk equipping system, weapon balance adjustments, and several quality-of-life improvements. This update also includes a wide range of bug fixes across gameplay systems, UI, and missions. [/p][p] [/p][p]You can read the full update notes here.[/p][p][/p][h2]Patch Notes [/h2][p][/p][h3]New Feature: Friend’s Pass [/h3][p][/p][p]Added Friend’s Pass [/p]
- [p]Players who own FBC: Firebreak can now invite friends using the free Friend’s Pass version (Free Trial on consoles) to join their sessions and experience the game together. [/p]
- [p]You can find detailed instructions on how to access Friend’s Pass here. [/p]
- [p]Added five new Endless Shift arenas inspired by locations from Control: [/p]
- [p]Cafeteria, Aircon Room, Ranger HQ, Turntable, and Ritual Lobby. [/p][p][/p]
- [p]Burning, Glowing, and Shocked now linger on the player for a much shorter duration. [/p]
- [p]HUD indicators for all Conditions (Harmful and Beneficial) have been moved from the bottom corner of the screen to a more visible location. [/p]
- [p]Damage values for Harmful Conditions have been rebalanced, so they remain dangerous but easier to manage due to the shorter duration. [/p]
- [p]Glow buildup speed has been significantly reduced. [/p]
- [p]Leech Slime is now treated as a proper Condition with its own HUD indicator. [/p]
- [p]The Condition now lingers significantly longer. [/p]
- [p]Water no longer removes Leech Slime. [/p]
- [p]Reminder: Being covered in slime protects players from Glowing. Slime is good for you! [/p]
- [p]When these Harmful Conditions reach maximum intensity, the screen will now gradually fade to black. [/p]
- [p]This provides a clearer warning that the player must remove the Harmful Condition before it becomes fatal. [/p]
- [p]The Pink Harmful Condition has been made significantly more dangerous. [/p]
- [p]When affected, being hit by gunfire or melee attacks will trigger small explosions. [/p]
- [p]When the Harmful Condition reaches maximum intensity, it will detonate in a powerful explosion, damaging enemies and downing players. [/p]
- [p]All water sources now restore a tiny amount of health, including sprinkler water. [/p]
- [p]Showers still remain the primary healing source. [/p]
- [p]The health bar now displays a more visible effect when the player is being healed. [/p]
- [p]Healing provided by the mod has been increased. [/p]
- [p]The mod now builds Fire status faster when used. [/p]
- [p]The effect of this mod doesn’t kill you as easily anymore, but players must still be careful when using it at low health and catching fire. [/p]
- [p]Now better indicates the that the enemy killed by the Cold Harmful Condition transfers the heat as Burning to the enemies around it. [/p]
- [p]The perk has been updated so that pressing the wrong button during Emergency repairs still progresses the repair. (The in-game description still reflects the old functionality.) [/p][p][/p]
- [p]Players can now equip only one instance of each perk. [/p]
- [p]Each perk automatically activates at the highest level the player has unlocked. [/p]
- [p]If you have unlocked Sprinting Level 1, Level 2, and Level 3, equipping the perk now automatically grants Level 3 and takes only one Mod slot. [/p]
- [p]Buffs to several underperforming weapons [/p]
- [p]Adjustments to enemy health, armor, and difficulty scaling [/p]
- [p]Improvements to grenade damage and utility, particularly Gunpowder grenades (it got a big buff, try it out!) [/p]
- [p]Closest Neutralizer is now always marked in the HUD [/p]
- [p]Crawling speed while downed has been significantly increased [/p]
- [p]Revive time reduced from 5 seconds to 3 seconds [/p]
- [p]Fixed an issue where Hot Fix Recovery Objective heaters could set players on fire while appearing invisible. [/p]
- [p]Fixed an issue where players could not start certain Emergency minigames while holding a carriable object. [/p]
- [p]Fixed an issue where holding LMB or RMB prevented Emergency minigames from starting. [/p]
- [p]Fixed an issue where Blackrock grenades sometimes failed to destroy Corrupted Items. [/p]
- [p]Fixed an issue where players could become unable to move and lose their character model after being revived by the Night Terrors perk while transforming into a Mold Walker or a Shuffler. [/p]
- [p]Fixed an issue where the Hunter Gatherer perk gathered ammo faster from broken stations than repaired ones. [/p]
- [p]Fixed an issue where equipped weapon skins did not carry over into Endless Shift sessions. [/p]
- [p]Fixed missing UI elements when players joined a Endless Shift session during the “Prepare for Wave” phase. [/p]
- [p]Fixed an issue where the Teapot Augment timer stopped running when switching weapons. [/p]
- [p]Fixed an issue where task progress did not update when repairing the Gamma Emitter with the Wrench in the tutorial. [/p]
- [p]Fixed an issue where placing Sprays on bullet holes could produce corrupted textures. [/p]
- [p]Fixed an issue where equipping augments caused the “Next Item” prompt and toolbelt highlight to disappear. [/p]
- [p]Fixed an issue where intro videos could not be skipped when booting up the game on PlayStation 5. [/p]
- [p]Fixed an issue where grenades were not centered in preview/inspect mode. [/p]
- [p]Updated outdated description criteria for the Steam achievements “What a Day” and “OSHA Compliant.” [/p]
- [p]Corrected incorrect distance information in the description for the “Hands-Off Approach” achievement. [/p]
- [p]Fixed an issue where character fists could clip through armor while using certain poses in the customization menu. [/p]
- [p]Various minor localization fixes. [/p]
https://steamcommunity.com/app/2272540/discussions/0/500576489694044746/[/p][p] [/p][p] [/p]