🛍️ Discounty Devlog: What We've Been Working On Lately
Hello shoppers,
It's been a while since we last updated you here about what we've been working on, so we wanted to give you a quick little peek behind the scenes! But first: we'd like to give a special thanks to all the mystery shoppers who participated in our recent Closed Playtesting for Discounty. We'll be doing another, larger round of playtesting soon, so if you missed out on the last round, make sure to sign up for our newsletter for more details.
[h2]What We've Been Up To[/h2]
In the last few months we've been working hard to finalize all of the systems in the game. That means doing a lot of the "boring" things that nevertheless have to get done. For example, we finally added multiple save slots into the game, which is of course very important, but maybe not so interesting to talk about:

On the more exciting side, we've also been expanding our rotating cast of shoppers who come into Discounty. You've got a lot of customers to serve, and not all of them are locals. Blomkest is conveniently located on the highway, and your bright billboard lures in many commuters every day. To make sure your store feels full and varied, we needed to have lots of unique NPCs who could stop in to shop. For a while, many of these customers have been creepy clones of each other — but no more! Here's a sneak peek of some of the new NPCs:

We've also put the finishing touches on our Challenges system. These are daily and weekly goals you can complete in your store, like selling X cartons of milk in a day, or ordering a certain number of boxes of fish. This encourages players to continually optimize their stores to earn reward points to unlock more wares, expand their inventories, and more:

[h2]🧾 What’s Next?[/h2]
Behind the scenes, we’ve been working on the next newsletter, some new game refinements, and a few things we can’t quite talk about just yet. But we promise: there’s plenty more in store for Discounty, and you're going to start hearing from us a lot more frequently in the coming months.

Keep an eye on this space for updates, announcements, and more chances to step into the world we’re creating. And please: let us know what you'd like to see from us! Until then, thank you for being part of the journey!
xoxo
Crinkle Cut Games
It's been a while since we last updated you here about what we've been working on, so we wanted to give you a quick little peek behind the scenes! But first: we'd like to give a special thanks to all the mystery shoppers who participated in our recent Closed Playtesting for Discounty. We'll be doing another, larger round of playtesting soon, so if you missed out on the last round, make sure to sign up for our newsletter for more details.
[h2]What We've Been Up To[/h2]
In the last few months we've been working hard to finalize all of the systems in the game. That means doing a lot of the "boring" things that nevertheless have to get done. For example, we finally added multiple save slots into the game, which is of course very important, but maybe not so interesting to talk about:

On the more exciting side, we've also been expanding our rotating cast of shoppers who come into Discounty. You've got a lot of customers to serve, and not all of them are locals. Blomkest is conveniently located on the highway, and your bright billboard lures in many commuters every day. To make sure your store feels full and varied, we needed to have lots of unique NPCs who could stop in to shop. For a while, many of these customers have been creepy clones of each other — but no more! Here's a sneak peek of some of the new NPCs:

We've also put the finishing touches on our Challenges system. These are daily and weekly goals you can complete in your store, like selling X cartons of milk in a day, or ordering a certain number of boxes of fish. This encourages players to continually optimize their stores to earn reward points to unlock more wares, expand their inventories, and more:

[h2]🧾 What’s Next?[/h2]
Behind the scenes, we’ve been working on the next newsletter, some new game refinements, and a few things we can’t quite talk about just yet. But we promise: there’s plenty more in store for Discounty, and you're going to start hearing from us a lot more frequently in the coming months.

Keep an eye on this space for updates, announcements, and more chances to step into the world we’re creating. And please: let us know what you'd like to see from us! Until then, thank you for being part of the journey!
xoxo
Crinkle Cut Games