Patch Notes: Version 1.1.2
[p]Attention, shoppers!
Today we have a small patch to fix a few small bugs. As we mentioned in our last news update, we have a bigger Quality of Life patch incoming soon, but this will fix a few small issues in the meantime -- happy shopkeeping![/p][p][/p][p]π = this change was suggested by players![/p]
Today we have a small patch to fix a few small bugs. As we mentioned in our last news update, we have a bigger Quality of Life patch incoming soon, but this will fix a few small issues in the meantime -- happy shopkeeping![/p][p][/p][p]π = this change was suggested by players![/p]
- [p]π Fixed missing reference for Debasement quest stage[/p]
- [p]π Fixed Old Keys item duplicating in player inventory -- it is now properly removed in the cutscene.[/p]
- [p]π Fixed customers sometimes not spawning after exiting to main menu then returning to the game.[/p]
- [p]π Fixed shop stock not counting inventory in fridges, return chest, and player/employee inventories.[/p]
- [p]π Made it easier to interact with Elmer's fireplace for Debasement quest.[/p]
- [p]Made opening hours sign easier to interact with using controllers.[/p]
- [p]Updated Unity version due to security risk.[/p]