1.4 Optimization Update + FACEMINER IRL
[p]Hello![/p][p]A few things today:[/p][p][/p][p]Patch Notes[/p][p]
The latest version of FACEMINER is now live, which has the following changes:
[/p]
[/p][p]Speedruns[/p][p]Lastly, I'd like to draw attention to some new speedrun records that have been set over the last few days. Gauntlet thrown. Recommended watching for some state of the art mining tips.[/p][p][/p][p]More updates soon! Both relating to FACEMINER, and another as-yet-unannounced project. There has never been a better time to follow our Steam Developer page.
[/p][p]As always, thank you for playing.[/p]
The latest version of FACEMINER is now live, which has the following changes:
[/p]
- [p]Game size reduction! Through a mixture of optimizing audio/images/model files, and removing some unused assets, the game file size has been reduced by 30-40%, depending on your platform. As well as freeing up some disk space, this should give a little performance boost generally. Thank you to qwertyyyyyyy for kickstarting this and providing a very useful FFmpeg script, among other things.[/p]
- [p]New FPS limiter option in the settings menu which caps the FPS at 60FPS, for those who the game was already running a little bit too well.[/p]
- [p]Tweaks to make achievements more robust, including fix for bug where some cats would not trigger the CATMINER achievement. Unacceptable.[/p]
- [p]Tweaks to tutorial language, based on some IRL playtesting observations (see below)[/p]
- [p]Other stuff: Fix BSOD text in Japanese version, hopefully fix issue where game would ask for microphone permissions for small percentage of Mac users.[/p][p][/p]
[/p][p]As always, thank you for playing.[/p]