2.1.0 Mini Update
[p]2.1.0 Mini Update[/p][p][/p][p]Hello![/p][p]A mix of minor bugfixes & features here, mostly related to the recent Endless Expanded mode and VR functionality. Thank you to all who suggested these.[/p][p][/p][p]Endless Mode: [/p][p]— Cameras can now be purchased in bulk, to save you some clicking. Buy them in batches of 1, 10, or 100.[/p][p]— Custom harvesting sell intervals: you can now pick how often to sell harvested data in the Surveillance manager.[/p][p]— Nuclear Reactors now show up in the 3D visualiser[/p][p]— $ figures in the hardware monitor and marketplace now show their full formatted value on hover, to make it a little easier to read those very big numbers.[/p][p]— Small tweaks to dark mode to make it more legible.[/p][p][/p][p]VR:[/p][p]— Passthrough is now available! You can enable it in the settings menu, if you have a compatible headset. [/p][p]— You can now customise the tilt angle of the controller in the settings menu[/p][p][/p][p]Bugfixes:[/p][p]— Fix bug where pausing would allow the player skip the purchase cooldown in the marketplace \[potential speedrun exploit!][/p][p]— Fix edges of the taskbar being cut off when FX disabled[/p][p]— Fix bug where downgrading very high level cameras would not be reflected in the surveillance hub camera count[/p][p][/p][p]Other tweaks:[/p][p]— Added option to disable the Steam overlay in the settings menu. This is a temporary workaround for an issue where the overlay implementation of the library I am using to interact with Steam can cause multiple game tabs to spawn on certain Windows 11 machines.[/p][p]— Per request: made it impossible to delete unused cluster code messages.[/p][p]— Made it less likely for the same face to appear in sequential draws when manually processing.[/p][p][/p][p]As always, thank you for playing.[/p]