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Lindwyrm Update 0.5.65

Dear Lindwyrm Adventurers,

We’ve just released a small update which is activating Steam Achievements and contains several improvements and bug fixes.

Thank you,

Your Ghostwhale Games Team


[h2]Release Notes[/h2]

Combat & Monsters
  • Bug Fix: Boss monsters were pushed away when player jumped against them. This is no longer possible.


Dungeons
  • Bug Fix: Adjustments and improvements of several dungeons. E.g. Wall collision, gaps in floor, etc.


Rune Board
  • Bug Fix: Effect runes with equal names have been changed.
  • Bug Fix: Mismatching colour of runes has been corrected.


UI & Settings
  • User Feedback: The low health vignette can now be turned off in the game settings.


Quests
  • Bug Fix: Some quests had a problem with showing the correct text and guidance. This has been solved.


Audio
  • Bug Fix: Music kept playing in some maps when turned off in the settings.


Coop
  • Bug Fix: All players will now receive the status effects from aura steles.
  • Bug Fix: The game no longer charges guest player for choosing a free floor at the dungeon portals.


Misc
  • Bug Fix: Several typos or missing texts fixed.
  • New: Steam Achievements are now unlocking.
  • Known Issue: Does not unlock for already resolved requirements, e.g. boss kill only counts when killed after this update.
  • Known Issue: Achievement for dying 100 times currently not counting further than 10.



As always, if you encounter any issues, inconveniences or just want to share feedback, please join our Discord!

Insidious Nature Update!

Christmas is just around the corner and what better way to pass the time until presents arrive than with a round of Lindwyrm? Or two or three rounds? We also have something new: the brand-new “Insidious Nature” setting. New environment, new monsters, new features!

[h3]New Feature Town Defence[/h3]

The first attack has been averted, but there are still several monsters lurking underground. The villagers have built a protective barrier, but it is only a matter of time before the wood gives way and the monsters storm back into the village.

If this happens, you must defend the place, otherwise it will be razed to the ground again and any previous upgrades will be lost.

Repair the barrier as best you can so that it holds out for a long time.
Return from the Underground as soon as the barrier drops to 0 and defend the mine! If you fail, the monsters will storm into the village.

[h3]New Dungeon Setting: Insidious Nature[/h3]
  • New monsters
  • New boss
  • New quests
  • New arsenal

New adventures await you in the insidious nature. A colorful world covered in plants awaits you. But beware! Appearances can be deceptive and not everything is as lovely as it seems.

[h2]Release notes[/h2]
[h3]Dungeons[/h3]
  • New: A full new dungeon setting is here with more floors to be visited, more monster to be fought, more quests and story, more traps & puzzles to overcome and more equipment to to be found.
  • New: Aura steles can occasionally appear in dungeons that hold little surprises for you, either good or challenging.
  • Player Feedback: Tutorial maps got additional checkpoints to avoid restarting the complete floor in case of failing.
  • Bug Fixes: Several problems with dungeons have been addressed.


[h3]Monster & Combat[/h3]
  • Player Feedback: Kill and destroy streaks will increase their buff effects as the streak continues.
  • Player Feedback: We made improvements to the hit feedback when attacking monster.
  • Player Feedback: The range of the bow’s arrows has been reduced. Without hitting a monster or an obstacle they would fly forever.
  • Player Feedback: The amount of remaining monster & number of waves is shown in combat.
  • Bug Fix: A whole new ground marker for elite monster. The old effect was barely visible on some floors.
  • Bug Fix: Monster “Orco” rebalanced. The ice version had more health points than intended.
  • Bug Fix: In co-op mode, a wrong monster health bar was sometimes displayed.


[h3]Rune Board[/h3]
  • Player Feedback: You can now reset applied runes on the rune board.
  • Player Feedback: Rune types in board and rune bag follow the same order.
  • New: More bonus runes added.
  • Bug Fix: Bonus effects from exchanged special runes could still be activated.


[h3]Town Upgrade[/h3]
  • Player Feedback: The screen was reworked for a better look and feel.
  • New: 1 additional upgrade slot which can be unlocked by solving a certain quest.
  • New: The new crafting method “unique +” allows you to upgrade the level of an unique item at the smith.


[h3]Town Defence[/h3]
  • New: If the barriers which secures the town breaks, all floor entrances are closed and the hero is asked to safe the mine and town again.


[h3]User Interface & Settings[/h3]
  • Player Feedback: The inventory and setting screens now have transparent background to avoid that monster would attack you while managing equipment or game settings.
  • Player Feedback: The intensity of controller vibration can be adjusted.
  • Player Feedback: A highlight effect is showing when a guardian floor can be entered.
  • Bug Fix: The tooltip window is now refreshing when you upgrade crafting equipment.


[h3]Quests[/h3]
  • New: A notification will tell you when you received an item as a reward from solving quests.
  • New: Quest items showing the respective quest in their tooltip texts.


[h3]Audio[/h3]
  • Bug Fix: Additional sound effects implemented. Several events corrected where a wrong sound was triggered.


[h3]Misc[/h3]
  • New: New ultimate skills for weapons (hammer, staff, and bow). More weapons to come in future releases.
  • Bug Fix: The game can now be played in solo) mode without an active internet connection (Steam only).




We hope you enjoy exploring the new content and wish you a Merry Christmas!

Lindwyrm @ Steam Awards!

Dear Adventurers,

We hope you’re having an epic time in the world of Lindwyrm! 🌟

The Steam Awards are just around the corner, and we would be thrilled if you could nominate Lindwyrm for the category “Best Game You Suck At.” This game rewards perseverance and is not for the faint of heart. It’s the toughest game that we simultaneously love unconditionally and hate deeply.

If you’ve enjoyed your adventures, battles, and discoveries in Lindwyrm, please take a moment to nominate us for the Steam Awards. Your nomination can help us reach new heights and gather more heroes for our Lindwyrm journey.


Thank you for being such an amazing part of our community. Let’s make Lindwyrm shine!

Happy adventuring!

Update Version 0.5.21

Dear Lindwyrm Adventurers,

We’ve just released a small update which is mainly stabilising Coop Play Mode. Thanks to your valuable reports, we were able to quickly identify and resolve the issue to enhance the overall gaming experience of Lindwyrm.

Thank you,

Your Ghostwhale Games Team

[h3]Patch notes[/h3]

Bug Fixes

Multiplayer
We have seen reports about invisible or not reacting monster, Traps which are not moving etc while playing in coop mode. This update is addressing that issue.
Note: If you still encounter a similar problem after installing the patch, please send us a screenshot of map (full screen) and how long you were playing in coop until the occurrence in Discord.

Quests
We identified an issue with the Quest “A fine pair of Boots” in which it was not possible to find the required Monster. Fixed it!

Misc
In some PC setups it could occur that bullets and arrows were flying much slower than intended. Done!

We’ve implemented a quick notice to the game, when there is no (stable) internet connection detected.



As always, if you encounter any issues, inconveniences or just want to share feedback, please join our Discord here!

Early Access Price Drop!

Greetings, Adventurers!

We are thrilled to announce a special offer during the Early Access phase of Lindwyrm! To show our appreciation for your incredible support and enthusiasm, we are dropping the price by 50%. 🎉

This is the perfect opportunity to dive into the world of Lindwyrm, explore its mysteries, and shape its future with your feedback.

Don’t miss out on this limited-time offer! Grab your copy now and be part of the journey as we continue to develop and enhance Lindwyrm based on your valuable input.

Thank you for being a part of our community. Your support means the world to us!

Happy adventuring, The Lindwyrm Team