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Folklands Major Update – New Systems & Settlement Depth (Sept 10 Launch)

[p]Hey everyone,[/p][p]We are back with Day 2 of our three-day preview of the next major Folklands update, launching Wednesday, September 10. Today’s focus is on the new systems that expand how you manage and grow your settlement.[/p][h2]Education and Progression[/h2]
  • [p]Added education levels and education for folks[/p]
  • [p]New tech tree with unlockable research items[/p]
[p][/p][p][/p][p][/p][h2]Economy and Management[/h2]
  • [p]New production efficiency graphs for better planning[/p]
  • [p]New Economy overview screen[/p]
  • [p]Updated settlement information for clearer feedback[/p]
  • [p]Reworked happiness effect to better reflect your people’s well-being[/p]
[p][/p][h2]Variety and World Interaction[/h2]
  • [p]Support for building variations[/p]
  • [p]Visible kingdom standings with foreign kingdoms[/p]
  • [p]Bridges can now be built across fish schools[/p]
[p][/p][p][/p][p][/p][p]These features deepen Folklands’ core loop, giving you more ways to grow and manage your settlement over time.[/p][p]Tomorrow we will wrap up with the full launch, including new buildings, professions, and visual updates. The update goes live Wednesday, September 10.[/p]