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  3. The Front 1.0 (V1.5.0) Official Release Is Coming Soon!

The Front 1.0 (V1.5.0) Official Release Is Coming Soon!

[p]Dear Players,[/p][p]Since the Early Access launch of The Front, we want to sincerely thank you for two years of support, companionship, and invaluable feedback. It’s because of your courage, exploration, and battles alongside us that we’ve been able to refine and improve the game, leading to this important milestone.[/p][p] [/p][p]We are thrilled to announce that The Front will officially leave Early Access this week and step into its 1.0 Official Release![/p][p] [/p][p]Version 1.0 represents a comprehensive upgrade to both game content and mechanics. Listening to the community’s calls for deeper PvE content, vehicle customization, and survival experience, we are introducing highly anticipated Horde Missions, special vehicle weapons, and more. Prepare yourselves, rebels, for a more challenging and creative battlefield in this post-apocalyptic world![/p][p] [/p][h3]\[Version 1.0 Official Release Maintenance Notice][/h3][p]We plan to perform version update and maintenance during the following period, during which the servers will be temporarily offline:[/p]
  • [p]Maintenance Time: UTC, October 30, 2025, 07:00 – 09:00[/p]
  • [p]Version: V1.5.0 (1.0 Official Release)[/p]
[p]If maintenance cannot be completed within the scheduled time, the server opening will be postponed. We apologize for any inconvenience this may cause and sincerely thank you for your support and understanding.[/p][p] [/p][h3]New Content: Focus on Horde Challenges and Vehicle Innovations (Standard Mode)[/h3][p]1. Added Horde Dungeon Teleporters to the central areas of Black Sun Obelisk–War and Black Sun Obelisk–Eternity. Players can enter these teleporters to challenge horde dungeons and obtain vehicle assembly parts and abundant resources.[/p][p]2. Added the new quest “Zombie Horde Incoming.”[/p][p]3. Added new vehicle attachments (usable for resource gathering): Lumber Saw, Ore Shovel, and Harvester.[/p][p]4. Added new vehicle weapons (usable for combat): Flamethrower, Toxic Sprayer, Electro Gun, and “Hunter” Anti-Air Missile.[/p][p]5. Added new vehicle components (for melee damage): Wheel Spikes and Wheel Blades.[/p][p]6. Added new vehicle expansion components: Fuel Tank and Storage Box.[/p][p]7. Added new NPC defensive structures in the open-world areas. Players can attack these structures to loot resources, with rewards periodically refreshed and reset.[/p][p]8. Added new DLC recipes that unlock vehicle paint cans, allowing players to customize the colors and patterns of vehicle components.[/p][p]9. Added 10 new DLCs, each containing armor skins, weapon skins, and vehicle paint can recipes.[/p][p] [/p][h3]Optimizations(Standard Mode)[/h3][p]1.     Enabled the ability to recycle placed workbenches.[/p][p]2.     When crafting at workbenches, players can use items from the workbench inventory, character inventory, and storage boxes within the beacon’s range.[/p][p]3.     When repairing items in the inventory, players can use materials from storage boxes within the territory’s range.[/p][p]4.     When placing storage boxes, players can right-click to select the type of items the box will store.[/p][p]5.     Monster siege rewards now include high-quality blueprints for trap buildings.[/p][p]6.     Optimized the aiming function of assembled vehicles: the aiming position now automatically adjusts based on the placement of weapon components.[/p][p]7.     Updated the vehicle repair platform: once powered, vehicles can be repaired normally, and Aether Shards can be used to accelerate the repair process.[/p][p]8.     When a vehicle’s current weight exceeds its load capacity, the weight value will be displayed in yellow, and the vehicle’s speed will decrease while fuel consumption increases.[/p][p]9.     The Welder can repair assembled vehicles, restoring up to 30% of the vehicle’s maximum durability.[/p][p]10. Added stronghold reward previews to the stronghold icons on the world map.[/p][p]11. Optimized monster portrait displays, differentiating normal monsters, elites, and BOSSes with distinct portrait frames.[/p][p]12. Reduced the damage explosives deal to assembled vehicle hulls.[/p][p][/p][h3]Bug Fixes[/h3][p]Standard Mode: Fixed an issue where vehicle-mounted weapons would explode when firing if blocked by the vehicle body.[/p][p]Adventure Mode: Fixed an issue where the Research Lab basement would become flooded.[/p][p] [/p][p]The launch of the 1.0 Official Release marks a brand-new beginning for The Front. Moving forward, Samar Studio will continue to dedicate effort to updating and refining the game based on the official release framework, delivering a richer and deeper survival experience. We value every player’s voice and welcome your feedback and suggestions through official channels.[/p][p]Let’s continue to build this challenging post-apocalyptic world—together![/p]