The Front 1.0.6 patch notes
We will be taking servers down for maintenance on 10/18 from 07:00-08:00 UTC. The servers will go live again when maintenance is complete. Thank you for your support.
To improve The Front’s gaming experience, we have made the following updates:
Optimizations:
1. Adjusted duration of raids triggered by receiving supplies from a beacon
2. Reduced HP of monsters in Lv. 51+ raids triggered by receiving supplies from a beacon
3. Increased temperature at which heat-based status effects are triggered
4. Increased the Heat RES of metal armor
5. Increased shotgun damage
6. Reduced interval at which Mineshafts and Oil Wells produce resources
7. Increased the range at which you can interact with gates
Fixes:
1. Fixed abnormal collision issues caused by open windows
2. Fixed abnormal wire/pipe connection issues caused when multiple members of a squad would try to connect them at the same time
3. Fixed issue in which only one server would be displayed in the server list when multiple dedicated servers were hosted on the same physical machine
4. Fixed some in-game sound effect errors
5. Fixed issue in which players would not be able to respawn normally due to a bed or sleeping bag being destroyed
6. Fixed abnormal NPC pathing errors caused by structures obstructing their paths
7. Fixed issue in which animal corpses would fall through the ground in some areas
8. Fixed issue in which players would not be able to respawn when a Solo/Hosted game disconnected
9. Fixed missing text issue
10. Fixed abnormal crosshair that would result when firing the "Hummingbird" AA Gun
11. Fixed protection time error that would occur when upgrading a beacon
12. Fixed issue in which an erroneous prompt saying a server was full would appear when connection to a server was lost
To improve The Front’s gaming experience, we have made the following updates:
Optimizations:
1. Adjusted duration of raids triggered by receiving supplies from a beacon
2. Reduced HP of monsters in Lv. 51+ raids triggered by receiving supplies from a beacon
3. Increased temperature at which heat-based status effects are triggered
4. Increased the Heat RES of metal armor
5. Increased shotgun damage
6. Reduced interval at which Mineshafts and Oil Wells produce resources
7. Increased the range at which you can interact with gates
Fixes:
1. Fixed abnormal collision issues caused by open windows
2. Fixed abnormal wire/pipe connection issues caused when multiple members of a squad would try to connect them at the same time
3. Fixed issue in which only one server would be displayed in the server list when multiple dedicated servers were hosted on the same physical machine
4. Fixed some in-game sound effect errors
5. Fixed issue in which players would not be able to respawn normally due to a bed or sleeping bag being destroyed
6. Fixed abnormal NPC pathing errors caused by structures obstructing their paths
7. Fixed issue in which animal corpses would fall through the ground in some areas
8. Fixed issue in which players would not be able to respawn when a Solo/Hosted game disconnected
9. Fixed missing text issue
10. Fixed abnormal crosshair that would result when firing the "Hummingbird" AA Gun
11. Fixed protection time error that would occur when upgrading a beacon
12. Fixed issue in which an erroneous prompt saying a server was full would appear when connection to a server was lost