Early Access Patch Notes - 0.92.34 Hotfix
0.92.34 Hotfix is now live on Steam! Below is the detailed changelist:
New Additions:
- Added quick submission for crafting materials: When the selected material interacts with processing equipment, the material will be automatically deducted and processing will begin (this option can be enabled under Settings > Assist Options)
- Added a toggle option for visual effects under the heatwave weather in user settings
- Added tone mapping options in user settings
Adjustments:
- Enhanced the lighting intensity and range for the drone's lighting components
- Updated the tile textures for foliage on the western cliffs (making footholds more visible)
- Optimized the lag caused by vending drones spawning excessive numbers of coins selling items
- Improved the visual performances of brewing barrels, aging racks, and other equipment while in operation
- Increased the recycling speed of Lank's garbage recycler
- Reduced the difficulty when harvesting bee hive (a machine-like structure in the wilderness where spawns bionic bees). they can now be mined with a copper pickaxe)
BUG Fixes
- Fixed some texture issues
- Fixed an issue where "Visit the Trading Port at Night" quest could cause Alchemy to remain stuck in her bedroom
- Fixed an issue where leaving the scene while leaving coins from the vending drone uncollected could cause the coins to be lost
- Fixed an issue where unlocked seeds were not displayed on the seed unlock page
- Fixed an issue where building supports might display abnormally in certain cases when moving structures
[h3]Report BUGs & Share Your Feedback[/h3]
If you have encountered issues while playing or would like to share your feedback, please feel free to report it via our QA email at [email protected]
Alternatively, you could also report it through our Early Access Report Form or join Doloc Town official Discord community and report it there.

[h3]Follow us on Social Media & Community:[/h3]
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New Additions:
- Added quick submission for crafting materials: When the selected material interacts with processing equipment, the material will be automatically deducted and processing will begin (this option can be enabled under Settings > Assist Options)
- Added a toggle option for visual effects under the heatwave weather in user settings
- Added tone mapping options in user settings
Adjustments:
- Enhanced the lighting intensity and range for the drone's lighting components
- Updated the tile textures for foliage on the western cliffs (making footholds more visible)
- Optimized the lag caused by vending drones spawning excessive numbers of coins selling items
- Improved the visual performances of brewing barrels, aging racks, and other equipment while in operation
- Increased the recycling speed of Lank's garbage recycler
- Reduced the difficulty when harvesting bee hive (a machine-like structure in the wilderness where spawns bionic bees). they can now be mined with a copper pickaxe)
BUG Fixes
- Fixed some texture issues
- Fixed an issue where "Visit the Trading Port at Night" quest could cause Alchemy to remain stuck in her bedroom
- Fixed an issue where leaving the scene while leaving coins from the vending drone uncollected could cause the coins to be lost
- Fixed an issue where unlocked seeds were not displayed on the seed unlock page
- Fixed an issue where building supports might display abnormally in certain cases when moving structures
[h3]Report BUGs & Share Your Feedback[/h3]
If you have encountered issues while playing or would like to share your feedback, please feel free to report it via our QA email at [email protected]
Alternatively, you could also report it through our Early Access Report Form or join Doloc Town official Discord community and report it there.

[h3]Follow us on Social Media & Community:[/h3]
Discord Twitter Instagram Subreddit