1. Survivors of the Dawn
  2. News
  3. Save 50% OFF on Daily Deal!

Save 50% OFF on Daily Deal!

[h2]🥳🎉BIG NEWS! 🥳🎉[/h2]

Hope you got the new major update notifs everyone! To celebrate the New Rarity, Upgrade & Armory Systems Update, we are 50% OFF on Today’s Deal!

https://store.steampowered.com/app/2285630/Survivors_of_the_Dawn/

[h3]We hear all your feedback and keep updating the game. Thank you each and everyone of you for your valuable feedback. [/h3]

[h2]PRO TIPS[/h2]
Here are some tips and tricks for first-timers and beginner players for an easier start in the game:
Your only goal in the game is not just wiping out the hordes but also bag Items and Weapon Modifiers
  • Find and complete as many terminals and tasks around as possible.
  • Spend the credits you earn on Items and Armory..
  • Don't forget to wipe out the hordes and collect as many XPs as possible.
  • Evolve stronger and become THE ULTIMATE bullet.
  • Repeat.
The more Items and Weapon Modifiers you collect, the higher your chance is to survive!

We realized that the game is way too cruel for the beginner players. Along with the recent modularization of the Rarity and Weapon Upgrade systems, the initial and upgrade rates of the weapons were lagging behind the game's pace.

Following that, adjustments and balancing have been made to the weapons. So here's what we've changed according to your responses:

[h2]CHANGES[/h2]
  • Balance on difficulty to make it easier for first-time beginner players whereas harder for the veteran players.
  • Balance on Weapon Modifier prices. Specifically in the advancing levels of the game, prices would get too expensive, as we want the Weapon Modifiers to be used more in the game, it was fixed.
  • Balance on Side objectives. Some objectives seemed way too difficult to complete, the steps have been decreased.
  • Balance on Meta Upgrades, cooldown boost rate of Rewind upgrade increased to 5%.
  • Meta Upgrades prices decreased; increasing-price multiplier decreased according to the level.
  • Bounty Chest model size scaled up.
  • Bounty Chest model color changed to blue.
  • Balance on the incoming enemy amount on Inferno Easy level. Specifically for the beginner players, Inferno Easy difficulty level would get too challenging, a game design aimed to make it more first-timer friendly is here.
  • Enemy attack damage on Inferno Easy level decreased.
  • Balance on enemy HP on Inferno Easy Level.
  • Uncommon and Rare Weapon Upgrades drop possibility increased.
  • Weapons firing multiple times after getting the Rewind Upgrade issue fixed.
  • Weapon Modifiers price multiplier decreased.
  • Missiles hitting the environment obstacles caused by Typhoon R44 bug fixed.
  • Reduced the negative effect ratios of some Weapon Modifiers. Just as in the earlier versions of the game, we want the Weapon Modifiers to stay in a place that supports the players, and we realized it was way too punishing for the players. So, we weakened the negative effects.
  • Increased the spawn frequency of Crystals.
  • Fixed spelling errors in Upgrade and Weapon Modifier descriptions.
  • Additions to the Turkish localization.
  • Increased projectile count in Saberlight upgrade.
  • Increased attack damage in Saberlight upgrade.
  • Increased attack damage in Boomtrap upgrade.
  • Increased attack damage in Mech Scout upgrade.
  • Increased attack damage in Harper Drones upgrade.
  • Increased attack damage in Typhoon R44 upgrade.
  • Increased missile count in Typhoon R44 upgrade.
  • Increased attack damage in Falcon X upgrade.
  • Increased base scan radius of Falcon X upgrade.
  • Increased base scan duration of Falcon X upgrade.
  • Increased attack damage in Grenade Launcher upgrade.
  • Increased bomb count in Grenade Launcher upgrade.
  • Increased base bomb count in Grenade Launcher upgrade.
  • Increased base attack damage in Grenade Launcher upgrade.
  • Increased attack damage in Split Blades upgrade.
  • Increased base attack damage in Split Blades upgrade.
  • Decreased area radius in Ion Beacon upgrade.
  • Decreased duration in Ion Beacon upgrade.
  • Increased base attack damage in Ion Beacon upgrade.
  • Increased projectile count in Ballistic Knives upgrade.
  • Decreased base attack damage in Ballistic Knives upgrade.
  • Increased attack damage in Laser Orb upgrade.
  • Increased base attack damage in Laser Orb upgrade.
  • Increased attack damage in Laser Saber upgrade.
  • Increased projectile count in Laser Saber upgrade.
  • Increased base projectile count in Laser Saber upgrade.
  • Increased base attack damage in Laser Saber upgrade.
  • Increased range in Missile Launcher MK. 2 upgrade.
  • Increased missile count in Missile Launcher MK. 2 upgrade.
  • Increased base attack damage in Missile Launcher MK. 2 upgrade.
  • Increased base missile count in Missile Launcher MK. 2 upgrade.
  • Increased base spider count in Kamikaze Spiders upgrade.
  • Increased base area radius in Struck upgrade.
  • Increased base beam count in Tesla Beam upgrade.
  • Increased base size in Tesla Beam upgrade.
  • Increased attack damage in Flamemaw upgrade.
  • Increased base attack damage in Flamemaw upgrade.
  • Increased attack damage in Blaster Mastery upgrade.
  • Increased cooldown of Rewind.

Please keep every single feedback you have coming, so that we can give you the best game experience possible! 🙌

Wish you a gut-wrenching run! 🐸 🦀 🌀
‘till next time,
your friends at indieGiant