Patch #10: Road builder, Minimum Range and Hero Equipment UI
[p]Hey everyone 👑[/p][p][/p][p]I was trying to write a post about the future of the Super Fantasy Kingdom, but it got too long and needs more work. So, I will just share the latest patch notes instead.[/p][p][/p][p]It was a rather small patch, mostly focused on fixing bugs. But I wanted to get it out for the weekend, so people can enjoy the game more.[/p][p][/p][p]The road builder is more effecient and it is explained that he goes for the closest buildings first. A much requested feature was seeing the heroes class and attack type when choosing relics. This is only a short term solution, but should hopefully help a bit. The range stat does not increase the minumum range anymore (but the displayed range is still wrong, will be fixed next patch!). Then some small UI and clarity improvements again.[/p][p][/p][p]After the community reported how easily the Monument could be abused to amass faith I've increased the cost, but I'm not too sure about this change yet.[/p][p][/p][h3]Steam Reviews[/h3][p]Please make sure to leave a Steam review, sharing your thoughts and feedback about Super Fantasy Kingdom. They're a powerful way to let me know what you think and help out quite a bit! I'll continue to look through them as more patches come out.[/p][p][/p][p]Have a great weekend![/p][p]Feryaz[/p][p][/p][p]
[/p][p][/p][h3]New features/QoL:[/h3]
- [p]Hero equipment bar has some simple icons for class, role, mobilty and attack type[/p]
- [p]Range does not increase minimum range as well anymore[/p]
- [p]Humans road builder does not need to improve the road under buildings themselves anymore, making the process faster[/p]
- [p]Humans windmill UI displays icons for carriers working[/p]
- [p]The "drag your units" tutorial comes up every day if you only have one unit and its on the bench (below 10 maxglory)[/p]
- [p]Hermit tells you how to increase curse level so you do not miss it[/p]
- [p]Relic Forbidden Fruit warns of its endless nature[/p]
- [p]Monument increased costs 15 > 18 faith[/p]
- [p]Undead soul hunter increased storage capacity[/p]
- [p]Fire Elemental reduced range so he can hit the phoenix[/p]
- [p]Brazier reduced health scaling by 30%[/p][p][/p]
- [p]Villain Thief increased mana slightly[/p]
- [p]Fixed Scientist unit counting for other kingdom[/p]
- [p]Fixed Wizard relic counting for other kingdom[/p]
- [p]Fixed one cause of negative faith[/p]
- [p]Fixed free reroll when banishing three units counting as real reroll[/p]
- [p]Fixed kingdom relics of the other kingdom being displayed in the catalog[/p]
- [p]Fixed some relics effects not applying instantly when paused[/p]
- [p]Fixed UI calendar on day X[/p]
- [p]Fixed UI unit sheet not displaying damage element[/p]
- [p]Fixed two bugs with zoom level resets[/p]
- [p]Fixed Human upgraded well having a special worker displayed[/p]
- [p]Fixed Undead bloat hunters going at it solo[/p]
- [p]Fixed Miniboss dropping shard when killing them after they won[/p]
- [p]Fixed Alaric not generating rage when getting the stat[/p]
- [p]Fixed Barrier causing errors on scene switch[/p]
- [p]Fixed Berserker ability description attack amount[/p]
- [p]Fixed Endboss rating dialogue[/p]
- [p]Fixed Gideon not generating rage when getting the stat[/p]
- [p]Fixed Ghost evolution not having a relic anymore[/p]
- [p]Fixed Grumdil bouncing upgrade[/p]
- [p]Fixed Sheva not generating rage when getting the stat[/p]
- [p]Fixed Thea not generating rage when getting the stat[/p]
- [p]Fixed relic Dice cost of follow up rerolls[/p]
- [p]Fixed relic Fire Shield sometimes not working maybe[/p]
- [p]Fixed relic Forbidden Fruit could prevent other events at night[/p]