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Bugfix 1.1.1.7

[h3]Bugfix 1.1.1.7[/h3]
  • Improved map generation (better spawning and visuals of stone walls & deadwood walls)
  • Fixed join issues when loading larger multiplayer savegames
  • Fixed disconnect sometimes occurring after loading multiplayer savegames
  • Fixed 'destroy feature quest' counter (eg. in Scenario 'The Druids Forest')
  • Fixed auto triggered build up animation of city park when loading a savegame
  • Fixed main quest in Scenario 'Cloverfields' so it correctly counts placed Hauliers
  • Fixed occasional resource residuals when undoing a merge with spawning resources as reward


Some fixes and improvements based on your reports and feedbacks. Thank you for supporting us!