Patch 1.2.0.2
[p]We're currently focusing on fixes and improvements to the user experience, as well as significant optimizations for higher FPS. The overall size of the game has also been optimized by removing a lot of no longer needed data.[/p]
- [p]Added keyboard keybind for Glossary [G][/p]
- [p]Added keyboard keybind for previous / next card [Home / Pos1 + End][/p]
- [p]Improved CPU performance[/p]
- [p]Improved GPU performance[/p]
- [p]Improved memory efficiency[/p]
- [p]Improved some counter visuals[/p]
- [p]Improved water mesh of cells at the edge of the map slightly[/p]
- [p]Improved building bar auto scroll to selected card when using keyboard keybinds [/p]
- [p]Reduced overall game size significantly[/p]
- [p]Fixed a bug where a lot of text-effects went missing. E.g. shadow / outline on Player-Profile level[/p]
- [p]Fixed some missing VFX on buildings[/p]
- [p]Fixed undo of Merged Buildings not correctly working with rivers (Fishing Outpost was adding unwanted river, Lumber Mill was not restoring forest on river)[/p]
- [p]Fixed loca 'Händlerangebot' (DE)[/p]
- [p]Fixed missing mountain in puzzle 'Geology'[/p]
- [p]Fixed multiplayer panel not hiding when pressing [H][/p]
- [p]Fixed keybinds for multiplayer log (keyboard was not working, gamepad was not waiting for hold)[/p]
- [p]Extended analytics in order to improve player experience[/p]