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  3. Patch 0.5.1 - Now available

Patch 0.5.1 - Now available

New Features
  • Added loading screen with hints
  • Added History log can now be opened / closed by click
  • Added window modes (full screen, borderless, windowed)
  • Added that Steam language is now used by default (if not overridden in settings)
  • Added mouse wheel scrolling to Challenge Map menu
  • Added assemble animation VFX for Merged Buildings
Visual Changes
  • Added a fish pond decal to Fishery
  • Added a new City deck Houses variant
  • Added more fishes to Fish feature
  • Improved Iron Mine (carts are now black, added iron load)
  • Improved City deck textures
  • Improved tooltip font (smaller size, more spacing, better legibility)
  • Improved map high score panel
  • Improved map rating panel (Button behaviour, new button styles)
  • Fixed Quarry clipping through cliffs
  • Fixed Iron Mine clipping through cliffs and colliders
  • Fixed Chapel decal
Sound
  • Added new map rating sounds (bronze/silver/gold map rating)
  • Added new sounds when selecting or loading a map/challenge
  • Added an additional main theme
  • Improved waterfall SFX
Balancing
  • Adjusted balancing of Fishing Boat
  • Adjusted balancing of Houses
Misc
  • Adjusted camera move speed on right mouse button drag
  • Added social media and feedback buttons
  • Updated welcome screen
Bugfixes
  • Fixed height calculation for keep and merged buildings 'terraforming'
  • Fixed locking cursor to window
  • Fixed missing influences in card tooltip in challenge maps
  • Fixed/changed points and progress bar behaviors
  • Fixed issue with map holes (transitions) when destroying Mining buildings next to Merged Buildings
  • Fixed tab buttons in main menu screens
  • Fixed trees and props reappearing when previewing buildings or reloading maps
  • Fixed cell biomes on 'Oh my cod' challenge