1. TerraScape
  2. News

TerraScape News

TerraScape in Focus - It’s the Little Things

[h3]TerraScape in Focus - It’s the Little Things[/h3]


Good Day fellow Scapers,

One of the many aspects of TerraScape we continually evaluate is the game's presentation to you, the player. Over recent months we’ve been really happy with the level of feedback, ideas and suggestions for TerraScape, and that includes how the game looks, not to mention the vibe it gives off (we like it cozy). You will have probably noticed we’ve made some visual enhancements to TerraScape without radically upsetting the charm and visual appeal that won so many of you over.

As you may have read in the Meta Update news post, details like our ‘Wuselfaktor’ where you’ll see people in the game moving into lonely Terras, and things like weather systems and cloud shadows all add a little bit more detail to the game.

We love hearing from you, are there any little details in TerraScape that you particularly like or would like to see in the game?

Leave us your ideas on how to further improve TerraScape in the Steam forum or become a part of our Discord community! Discuss with the developers and stay up to date on Social Media!





Join our community:

META Fixes 0.11.0.7

[h3]Bugfixes 0.11.0.7[/h3]

  • Fixed Multiplayer Endscreen not showing Player Name and Title
  • Fixed possible multiple deck draws per round in Multiplayer
  • Fixed staying deck progress icons in Multiplayer coop
  • Fixed Building Preview automatically disabled on Multiplayer end turn and deck selection
  • Fixed broken decks display in player entry in Multiplayer coop when players leave
  • Improved inworld tooltip fading
  • Infrastructure Deck adjustments

    • Set up NEW building value Amethyst (card border) for Infrastructure Buildings
    • Increased penalty when demolishing Infrastructure (Amethyst) Buildings
    • Deck is now unlockable at Keep level 6 (former 5)
  • Freeplay Map adjustments

    • On Easy Terras you have an option of 3 decks to draw from (instead of 4) on Keep level 5
    • On Medium Terras you have an option of 3 decks to draw from (instead of 4) on Keep level 5


We received several complaints over players being able to create a setup in which they receive an immense amount of draws, then spam the map with Longhouses to for demolish cards and place high valuable buildings over an over, thus dominating the leaderboards.
Our temporary fix: All Infrastructure buildings receive a new building quality, which has a much higher demolish penalty. We also need to reset some Leaderboard data to guarantee a fair competition.
We are working on a new way of receiving the demolish card and other special cards long term. Additionally we have some further plans for the Infrastructure Deck (which we will not spoiler yet). But until then, we hope the temporary fix reduces the frustration for our Leaderboard-Hunters.

Some fixes and improvements based on your reports and feedbacks. Thank you for supporting us!



Join our community:

META Fixes 0.11.0.5

[h2]META Fixes 0.11.0.5[/h2]


[h3]Bugfixes[/h3]
  • Fixed missing checkmarks in two map goals on 'Bonny Basin'
  • Fixed issue with drawing buildings from Infrastructure deck after leveling it through merged building rewards
  • Fixed Boar (Game variant) not being unlockable on player level 11
  • Removed the Beverages deck from being unlockable in Harmonic Hills, Peerless Plateau & Epic Expanse
  • Improved localization mechanic
  • Added new localisations for some languages
  • Added translations of Steam Achievements (Food Deck, Stoneworks Deck, Liquor Distillery Merged Building, Manor Farm Merged Building)
  • Slightly improved game performance



Join our community:

META Improvements & Fixes 0.11.0.4

[h2]META Improvements & Fixes 0.11.0.4[/h2]

[h3]Changes[/h3]
  • Added automatic focus on current level progress in player profile
  • Added overall gained experience to game over screen
  • Adjusted the difficulty of the 3 Hard Terras to be a bit easier at the beginning
  • Adjusted influences of Houses and Gardens to benefit from Orchards
  • Various smaller visual improvements in player profile and game over screen


[h3]Bugfixes[/h3]
  • Fixed missing banner rewards in venture completed notification
  • Fixed experience process animation continuing after closing the panel
  • Fixed XP progress showing 0/0 when at maximum level - now shows the total experience
  • Fixed Beverages Deck not being selectable at Keep Level 2 in the Small Hard Terra



Join our community:

Plan with TerraScape at Gamescom 2023



Build and merge together your medieval piece of world and collect points while trying to find the perfect synergy!

Get HANDS-ON with the game and solve the puzzle to a new highscore!

Date: 24.08-27.08

Location: Home of Indies booth in Hall 10.1 - Block 4, E018g D019g

This is your chance to experience the gameplay of TerraScape. Plan, build and execute the perfect map! Let's usher in a new gaming era together and make Gamescom 2023 a memorable experience.

Paint a hexagon into your calendar, gather your friends, and join us at the Home of Indies booth in Hall 10.1 - Block 4, E018g D019g, for an unmissable adventure.

See you at gamescom 2023!