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TerraScape News

Halloween Event

[h2]The Halloween Terra Returns![/h2][p][/p][p]Greetings, Scapers! [/p][p]The nights are growing longer… Our haunted Halloween Terra returns once again with mysteries, more quests, and more pumpkins! Expect ghostly decorations, a new quest, and an ambience that dances between spooky and spectacular.[/p][p]For the bravest among you, a brand-new Halloween event challenge awaits. Put your Scaping skills to the test and unlock exclusive seasonal rewards. This is your chance to claim them before they vanish back into the mist.[/p][p]So gather your courage, light your lanterns, and step into the shadowy world of TerraScape.[/p][hr][/hr][p]In this event, you can continue your progress from the last Halloween challenge to earn exclusive Halloween banner decorations. There is also a event challenge for the first time with quests to add even more depth to the puzzle.[/p][p]
When the night is dark and full of terrors, stay by the fire.
[/p]

Patch 1.2.1.11

[p]
As far as we know no users were actually affected by this issue - but anyways: stay safe![/p][p][/p][p]Better save than sorry.[/p]

Patch 1.2.0.10

  • [p]just added a few upcoming weekly challenges[/p][p][/p]
[p]Believe us, they will be good![/p]

Patch 1.2.0.9

  • [p]Scenario: Timberland[/p]
    • [p]Fixed a missing quest.[/p]
    • [p]Adjusted quest requirements: fewer Longhouses needed[/p]
  • [p]Scenario: Misty Mountains[/p]
    • [p]Updated optional quest: “Place Predator” → “Place Forest”[/p]
  • [p]Scenario: Druids Forest[/p]
    • [p]Adjusted main quest: fewer Cottages/Houses required.[/p]
    • [p]Updated optional quest: “Place Predator” → “Remove Feature”[/p]
  • [p]Scenario: Forest of All Knowledge[/p]
    • [p]Added Chapels to an optional quest to make Cathedral merging easier[/p]
  • [p]Added better crash reporting system[/p]
  • [p]Improved some objective ID references[/p][p][/p]
[p]👋[/p]

Patch 1.2.0.7

[p]Patchnotes 1.2.0.7[/p]
  • [p]Prepared upcoming Special Event :)[/p]
  • [p]Reduced world hover tooltip time 🕐from 1 sec to 0.5 sec[/p]
  • [p]Fixed an issue where buildings were sometimes merged incorrectly in puzzle maps with pre-built buildings[/p]
  • [p]Fixed missing controller glyphs in tutorial and loading hints[/p]
  • [p]Fixed Localisation issues (primarily for some special cards)[/p][p][/p]
[p][/p][p]"While I was waiting for the tooltip, I could have gone for a coffee. "[/p]