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Where is Clown Meat?!?

[h2]Where is Clown Meat?!?[/h2][p]In the fall of 2024 we were approaching the final stretch of Clown Meat development and I (Talia) was feeling creatively burnt out in a way I had never experienced before. Clown Meat is the longest development cycle I’ve ever been a part of and both myself and Autumn had been through so many major life changes during that time. I was dreading my work on Clown Meat and I hated that, I wanted to love my work, I wanted to cross that finish line with enthusiasm not exhaustion. I want Clown Meat to be the best it could be.[/p][p]At the tail end of October 2024 in my local independent theatre I watched the 1974 film “The Texas Chainsaw Massacre” for the first time and during the runtime of that film I felt such a creative surge. There was something about the minor scene where a chicken in a cage hangs at head height staring down the protagonists that just spoke to me. By the time the credits rolled I had such a clear vision of the story I wanted to tell. I called my girlfriend (despite it being the middle of the night) and had to tell her about the world I saw reflected in the eye of that bird that lived and died long before I was ever born.[/p][p]After a brief false start I pitched the project to Autumn and we started development operating under the assumption the project would be a 1 month mini-project slightly bigger than our previous microgame Eros Wept but still VERY small. 1 month turned into 3, 3 months turned into 9 and soon we realized that 2025 would only be Crawling Angels. This realization came with a paralyzing fear of letting people down, and leaving folks expecting Clown Meat in 2025 feeling betrayed…[/p][p]Crawling Angels is a story I needed to tell and I'm so excited to share it with you.[/p][p][/p][h2]The Fruits of our Delay[/h2][p]Crawling Angels is an upcoming physics-based puzzle with horror themes and sandbox elements.[/p][previewyoutube][/previewyoutube][p][dynamiclink][/dynamiclink][/p][p]Clown Meat will be a better game from what we have learned on Crawling Angels, I know this as fact. Still I feel I must apologize for this change of course… I promise you with my whole heart my passion for Clown Meat burns brighter than it ever has before and I am so incredibly excited to return to it in 2026. [/p][p][/p][p]-Talia (Game Designer/Game Artist)[/p]