Patch Notes V4.0.2
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[/p][p]PlayM2M – Patch Notes
Client Version: 4.0.2
Release Date: June 21 2025[/p][p][/p][h3]The LRC cache has been cleared and the new asset repository has been updated, so your first few logins may be a little slow.[/h3][hr][/hr][h3]Client Fixes[/h3]
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Release Date: June 21 2025[/p][p][/p][h3]The LRC cache has been cleared and the new asset repository has been updated, so your first few logins may be a little slow.[/h3][hr][/hr][h3]Client Fixes[/h3]
- [p]Fixed a rare crash that could happen when background data storage processes encountered an error.[/p]
- [p]Applied several internal code improvements to prevent minor warnings during game system compilation, contributing to overall system stability.[/p]
- [p]A crash causing the “has stopped working” error on client startup has been fixed.[/p]
- [p]Fixed a rare issue where random FX spawn seeds were not properly synchronized across clients, causing desync in multi-player visual effects.[/p]
- [p]Corrected the particle lifetime calculation for dynamic environmental FX under heavy load scenarios.[/p]
- [p]Adjusted lighting consistency for random fire and smoke FX in dynamic dungeons.[/p]
- [p]Fixed an edge case where random lightning FX would occasionally stack multiple times in outdoor areas.[/p]
- [p]Fixed broken blend transitions for random weather FX during rapid zone switching.[/p]
- [p]Resolved a bug where random sparkles on enchanted items would disappear after zoning.[/p]
- [p]Adjusted priority handling for overlapping hit FX and DOT FX during rapid skill rotations.[/p]
- [p]Wolf-shaman forest - Grey Wolf Health has been reduced[/p]
- [p]After the game was launched, an issue that caused the game to crash by displaying a “critical error” message has been fixed.[/p]
- [p]An ERR840 error code causing crashes during localization changes has been fixed. [/p]