1. PlayM2M
  2. News
  3. Patch Notes V4.2.0 Minor

Patch Notes V4.2.0 Minor

[p]
[/p][p]Patch Notes Client Version: 4.2.0 MINOR[/p][p]Release Date: Oct 03 2025[/p][hr][/hr][h3]UPDATE NOTICE[/h3]
  • [p]The client’s Local Repository Cache (LRC) was cleared and a new asset repository was deployed. Your first login after updating may take longer than usual while assets are re-cached.[/p]
[hr][/hr][h2]HeroGhost Updates – Stability & Refactor Patch[/h2][p]This update is primarily focused on stability improvements, technical refinements, and core bug fixes across both client and gameplay systems. The goal of this release is to deliver a smoother gameplay experience, minimize client-side disruptions, and establish a more robust architectural baseline for upcoming feature expansions.[/p][hr][/hr][h3]System & Client Refactors[/h3]
  • [p]Quest Interface Rework: Quest windows have been structurally reorganized. Descriptions are now prioritized at the top for clarity, while associated rewards are displayed in the lower section for easier navigation.[/p]
  • [p]Loading Screen Optimization: Screen scaling inconsistencies that previously resulted in partial display issues have been corrected. Loading operations are now optimized by approximately 87%, significantly reducing wait times.[/p]
  • [p]Client Log Handling: Remote logging inconsistencies, memory allocation faults, and ServiceDirectory errors have been systematically refactored, strengthening the stability of the client runtime.[/p]
  • [p]Combat Visuals: Excessive camera shake effects previously linked to class combo chains (excluding Dorhan) have been removed, ensuring a less intrusive and more balanced combat visual experience.[/p]
  • [p]Currency Display in Upgrade Window: Required gold amounts for item upgrades are now presented in a cleaner, standardized numeric format, eliminating ambiguity.[/p]
  • [p]Camera Adjustments: Maximum zoom-out distance has been decreased to 4 units, providing players with improved environmental visibility.[/p]
  • [p]Map Visual Enhancements: Global environment lighting on the Lost Empire map has been recalibrated, improving readability and navigation.[/p]
  • [p]Combat Timing Adjustments: Global combo cooldown reduced from 0.8ms to 0.5ms, creating a more responsive combat flow.[/p]
  • [p]Dorhan Balancing: Mana requirements for early-level Dorhan abilities have been revised to better reflect class progression and reduce entry-level difficulty.[/p]
[hr][/hr][h3]Core Fixes[/h3]
  • [p]Character Gender Switching: A critical crash triggered during gender change has been resolved.[/p]
  • [p]Event Calendar: Fixed an issue where event descriptions failed to render; also start and end dates now display correctly.[/p]
  • [p]Combat Animations:[/p]
    • [p]Fixed animation breakage during automated monster attacks.[/p]
    • [p]Corrected missing visualizations of other players’ attack animations.[/p]
  • [p]Zone-Specific Fixes:[/p]
    • [p]Land of the Dead (Section 2): Fixed a faulty trigger causing infinite teleport loops.[/p]
    • [p]Lost Empire: Corrected erroneous 100% drop rates for quest items.
      Tredrik Bones, Panther Ear, Scorpion Poison, Venus Flytrap Leaf and Raptor Teeth, [/p]
    • [p]Lost Empire: General visual and environmental refinements applied.[/p]
  • [p]Experience & Effects: Hero Experience visual effects now trigger consistently upon enemy defeat.[/p]
  • [p]Mount Interaction: Fixed potion usability issues after dismounting; fixed gender change malfunction while mounted; fixed equipment display inconsistencies when mounts were equipped.[/p]
  • [p]Inventory & Storage:[/p]
    • [p]Fixed conflicts between active longer-duration storage expansions and newly applied shorter-duration expansions.[/p]
    • [p]Fixed similar issues affecting inventory expansions.[/p]
  • [p]Character Orientation: Character models no longer auto-rotate when right-click targeting an enemy.[/p]
  • [p]Loot Handling:[/p]
    • [p]Fixed loot assignment errors incorrectly displaying “This loot does not belong to you.”[/p]
    • [p]Corrected animation interruptions when looting during combat.[/p]
  • [p]Death & Resurrection:[/p]
    • [p]Fixed incorrect resurrection animation triggers while on the death screen.[/p]
    • [p]Fixed skill bar bug where reset abilities remained usable despite not being owned.[/p]
[hr][/hr][h3]Feature Enhancements[/h3]
  • [p]Character Creation Controls: Character selection scene has been modernized—gender switching via Up/Down arrows, and class cycling via Left/Right arrows.[/p]
  • [p]Maintenance Announcements: The server now issues automated maintenance broadcasts. During maintenance periods, access to bosses, dungeon runs, and selected region spawners will be suspended.[/p]
[hr][/hr][h3]Gameplay & Content Changes[/h3]
  • [p]Wu-Zhein: Unintended drop of the gender change item has been removed.[/p]
  • [p]Tutorial Island:[/p]
    • [p]Orc and Wild Black Wolf loot tables restructured for progression consistency.[/p]
    • [p]Ambient sound design and atmosphere updated for a more immersive onboarding experience.[/p]
[hr][/hr][h3]Newly Added[/h3]
  • [p]Loading Screen Expansion: Additional zone-specific artwork and hint text have been introduced to improve immersion during transitions.[/p]
[hr][/hr][p]📌 Summary:
This update delivers a comprehensive correction layer, targeting long-standing client issues, refactoring key UI and system behaviors, and resolving multiple gameplay inconsistencies. With this patch, HeroGhost establishes a stable technical framework, paving the way for upcoming content expansions and major feature updates.[/p][p][/p][p]Let us know your feedback and bug reports using the launcher tab! [/p][p]Thanks![/p]