Patch Notes V2.1.0.0 (Prerelease)
1. Bosses and Dungeons:
General Dungeon Adjustments:
2. Gameplay and Balance:
Character and Equipment:
3. Group and Guild Changes:
Group Mechanics:
Guild Systems:
4. User Interface and Controls:
Inventory and UI Enhancements:
Control Adjustments:
5. Visual and Performance Improvements:
Visual Adjustments:
Performance Fixes:
6. Miscellaneous Fixes:
General Fixes:
Character and Interaction:
7. Event and Bonus Adjustments:
Experience and Loot Events:
8. Technical and Bug Fixes:
Bug Resolutions:
General Dungeon Adjustments:
- Reduced dungeon duration for Dragon Lord, Naga Run, Minotaur Run, and Wuzhein Run to enhance gameplay pace.
- Group entry is now mandatory for Naga Run, Minotaur Run, and Wuzhein Run dungeons.
Boss Mechanics: - Witchqueen boss attack and defense mechanics have been refined.
- Fixed an exploit allowing repeated use of physical attacks using the spacebar; cooldown added.
- Dragon Lord is now immune to knockback effects.
2. Gameplay and Balance:
Character and Equipment:
- Thief's Glove updated: 1% gold bonus, 3 HP Stealing, 25% drop chance bonus.
- Experience ring effects adjusted: Standard 15%, Premium 25%.
- Potion usage and effects of Red and Blue potions have been balanced.
- Item enhancement ratios adjusted across different equipment types.
Skills and Abilities: - Skills can no longer be used without targeting.
- Fixed a cooldown issue with consecutive skill uses.
- Added cooldown for using the Tab key to target opponents.
3. Group and Guild Changes:
Group Mechanics:
- Maximum group size increased from 8 to 10 members.
- Distance requirement for earning experience within a group has been implemented.
Guild Systems:
- Guild invest system activated.
- Guild membership limits now increase with guild levels.
- Guild news can now be posted and deleted by members without leader approval.
4. User Interface and Controls:
Inventory and UI Enhancements:
- Fixed an issue causing the fifth inventory slot to disappear after sequential expansions.
- Buff icon sizes in the buff grid list increased for better visibility.
- Mini Atlas is now dynamic and operates in real-time on the player client side.
Control Adjustments:
- Camera rotation speed modified for smoother Q and E key interactions.
- Group window can now be moved and detached using mouse drag.
5. Visual and Performance Improvements:
Visual Adjustments:
- Restored and visually enhanced Wolf Shaman Forest world.
- Modified the visual design of the Witchqueen map and reduced collision counts.
- Enhanced character meshes and equipment visuals.
- Capital city layout redesigned for a more spacious environment.
Performance Fixes:
- Addressed a memory error caused by inactivity while the client is running.
- Fixed an issue with the specular reflection effect when armor is worn.
6. Miscellaneous Fixes:
General Fixes:
- Fixed a bug causing indefinite use of certain hair styles.
- Resolved a client crash (MRA error) caused by prolonged inactivity in-game.
- Removed a currency from the in-game money tab.
- Fixed various issues including ghost passing through objects, perpetual potion effects, and incorrect buff applications.
Character and Interaction:
- Solved a problem where characters above level 90 were being deleted.
- Idle animation freeze after inactivity has been fixed.
- Resolved an issue where staff characters remained visible on mini-map after turning invisible.
7. Event and Bonus Adjustments:
Experience and Loot Events:
- XP bonus event will now provide 30% XP and Hero Points.
- Loot bonus event set to grant 20% additional loot.
- Gold bonus event adjusted to provide 30% more gold.
8. Technical and Bug Fixes:
Bug Resolutions:
- Fixed a buff preventing the Sand Dragon in the Battleground from dying.
- Addressed collision issues causing passage through objects.
- Remedied an error that prevented group entries into Battlegrounds and reduced minimum required opponents for solo battles.