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PATCH 1.6.0.0

PLAYTEST 1.5.6.3 INCLUDED

P.A.T.C.H Notes V.1.5.6.3

Character abilities


  • Increased the recharge time of the Shaman Heal ability from 20 to 40 seconds.
  • Increased the recharge time of the Shaman Lightning Claw ability from 15 to 20 seconds.


Optimization
  • Optimized the Wolf Shaman forest.
  • Optimized the Minotaur Fortress.
  • Optimized the Witch Queen Forest.
  • Optimized the Lost Empire
  • Optimized in the Land of the Dead


Other
  • Greatly increased the amount of gold you can get from your opponents (all maps)
  • Wildar, Eormenor and Mino's spirit chests now have optolos.
  • Optolo gear is now more likely to be available from the Naga Queen and Spider Queen chests.
  • The description of the gold bar now shows its value converted to gold.
  • The price of optolos has been reduced by 50%
  • The Cloak of Courage is now available for trade.
  • Magic stone now gives a percentage mana bonus ( 10% - 30% )
  • Defense Stone now gives a percentage defense bonus ( 10% - 30% )


Battleground Arena
  • Achievements in Battleground as well as trophies obtained by the character are now displayed as separate tabs in the Profile window.
  • We have changed the small map that appears in the top right corner under the battlegrounds: - The entire battleground will be continuously visible. - The background of the small map can be removed using the eye icon in the top left corner.
  • The elements of the group UI can now be moved, the settings UI can be unlocked and the original layout can be restored using the corresponding buttons.


Issue Fixes
  • Addressed an issue where Power Hunting losses and gains were not being recorded.
  • Improved the clarity of the warning text when exiting Observer mode.
  • Resolved a bug that allowed players to sign up for the Battlegrounds game mode, which is currently not permitted.
  • Fixed the situation where players were being placed in one of the Battleground groups even as spectators.
  • Corrected the display of actual values for wins and losses in the stats GUI.
  • Fixed a bug that caused an uneven distribution when creating battles.
  • Continuously updated the Battleground Observer Mode leaderboard.
  • Closed a gap in Wolf-Shaman and the Harbor neighborhood.
  • Enhanced the mechanism that refills the lives of bosses when they no longer perceive a threat.
  • Improved Movement Speed bonuses to apply in all situations.
  • Addressed the issue where typing long texts in chat would hide the full text until the window was resized.
  • Fixed a bug where Intelligence was not properly affecting Petrun's Disable ability.
  • Resolved the conflict where two Big Warehouse bonuses could be active simultaneously.
  • Corrected the damage output of Shaman staffs' 2nd hit.
  • Fixed the issue where the linked inventory would sometimes shift while moving.
  • Adjusted the character menu button lighting to only appear when there is a skill or stat point ready to be deployed.
  • Addressed various graphical issues in the Witch Queen's area.
  • Fixed instances where characters would become stuck in demon gates, not attacking, and their health would constantly replenish.
  • Prevented item loss when there was insufficient space to repack items during a withdrawn trade.
  • Restored the music in the Witch Queen's Realm.
  • Fixed a graphical bug that caused characters' faces to shatter while in hiding.
  • Improved the reliability of the online GM list, ensuring that GMs consistently appear on the list and reflect their availability accurately.
  • Resolved inaccuracies in the map placement of certain quest NPCs.
  • Corrected the displayed attack value for the Petrun Flame Shards ability.
  • Fixed a bug in Naga Run that caused the Minotaur ghost to slide on the ground instead of walking.
  • Fixed an issue where the Master of Stone Evasion stone would give Defense instead of Dodge.
  • Fixed a special fix has been implemented due to the game maps loading late. (Required Steam update)
  • Fixed an issue where the icons of some power stones were duplicating each other.
  • Fixed an issue with getting stuck on the login screen.
  • Fixed a walking issue in the capital city due to a collider calculation issue. (Arena Stairs)
  • Fixed an issue that caused remnants to remain on maps after events ended.


PLAYTEST 1.5.6.2 INCLUDED

P.A.T.C.H Notes V.1.5.6.2
---
World Improvements:
  • Changed the visual design of the capital city, removed the collider for walking and crossing issues in some areas.
  • Fixed the sound effect issue with small pools and torches in the capital city map.
  • Fixed a bug in 'terrain' in the Wolfshaman Forests that caused the player character to fall off the map.


NPC and Quest Improvements:
  • "Market Place Manager" NPC's name has been changed to 'Market Place'.
  • A special indicator has been placed on the 'Market Place' NPC's to indicate that it is related to trade.
  • On the quarantine island, 'Healer' has been placed in the teleport area in the Capital for those who were unable to deliver the 'Report for Healer' quest.
  • Fixed a quest bug that prevented access to King Guivre valley.
  • Improved the design of the Petrun character.


Fixing In-Game Bugs:
  • Fixed a bug x8492E-CODE that caused the item to disappear when upgrading items.
  • Fixed a signing bug that caused heclient.dll to be deleted on client startup (restart steam for this)
  • A new setting has been selectively added to the "**ESC>Game options>target board**" tab so that when the target is right-clicked, their current rate will appear above the HP and Mana bars.
  • Fixed a screen GUI bug x8491E-CODE related to PlayerHUD.
  • Fixed a slippage in Sculp.
  • Fixed a GUI bug overriding mouse sensitivity.
  • Fixed a bug where the cursor would not appear in the game when you selected the original mouse cursor.
  • Fixed a script bug that was blocking the countdown timer when you log in to Naga Run.


Difficulty Levels and Group Requirements:
  • Minotaur Run has been reduced from requiring a group of at least 4 people to 2 for playtest servers.
  • Wuzhein Run has been reduced to 2 people for playtest servers, requiring a group of at least 5 people.
  • Fixed a bug that increased the difficulty of the "Black Wolf" gangs on Quarantine Island and reduced them to normal level (they die easily now).


Various Improvements:
  • Fixed multiple bugs in English translations.
  • Fixed a bug when adding stones to items (Armor and Weapons).
  • Fixed a bug that was causing items (Armor and Weapons) to constantly break when adding gems.
  • The limit of 5 character creation per account has been increased to 25 on playtest servers.
  • Fixed a bug that caused ,,Black Wolf'' mobs on Quarantine Island to give 100% poisoning.
  • Increased the XP and HeroPoint rates given out by ,,Black Wolf'' mobs on Quarantine Island.
  • Caching speed of loading screens (loading_screen) has been increased. So you will be able to log in faster.
  • PerCCU (per player) server calculation technical values have been upgraded to improve ping, lag and loss issues by 30.004%.
  • The DirectX-based advanced optimization module has been installed on the server, so it now offers a better graphics-based display.


The game is finished, but the development is far from over. More exciting innovations are coming soon! Thank you for your signals, help and patience so far. We are counting on you in the future! We wish everyone a pleasant time in the world of Magic To Master!

Join our official discord

PATCH V.1.5.6

Server & Network Version: v100.5H
Client Version: E2.1.0


New content:
Zorandor city view has been updated with specific and beautiful visuals, enhancing the overall player experience.
The wolf shaman forest has undergone changes, improving its design and gameplay elements.
The 2nd floor maze in Queen Naga Run is now randomized, providing dynamic and constantly changing challenges for players.
King Guivre valley has been reorganized to offer a better-organized and more immersive gameplay environment.
Added a new clan map called "Bernerwald" to the game, providing players with fresh challenges and exploration opportunities within the clan territory.

World and Environment:
  1. Enhanced the game's visual appeal by adding decorations inside houses across the world.
  2. Improved teleport marker clarity on the map by specifying the destination, such as "Spider Dungeon Teleport."
UI/UX Improvements:
  • Added a task tracking window in the corner of the screen for easy access and monitoring of in-progress quests.
  • Adjusted the teleportation effect to reduce its brightness and prevent discomfort for players' eyes during teleportation.
  • Increased the text size on quest and panel pop-ups for better readability, especially for visually impaired players.
  • Enlarged the NPC interaction window to offer quests and shopping options more prominently and improve user interaction.
Game Mechanics Fixes:
  • Fixed an issue where the attack speed value was not displayed for level 1 weapons.
  • Resolved an inconsistency between the number of potions displayed in the inventory and on the skill bar. Potions now update correctly when used.
  • Implemented a teleportation option for returning to the starting point on the first map for better navigation.
  • Added the ability to perform bulk item transactions while buying or selling items from NPCs.
  • Addressed a bug where the damage value for level 1 weapons reverted to the base value after upgrading them with "+".
  • Introduced an option to keep the item upgrade window open after each upgrade for easier item enhancement management.
Game Localization:
  1. Added a language selection option in the in-game settings to accommodate localization preferences.
  2. World and Environment:
  3. Enhanced the game's visual appeal by adding decorations inside houses across the world.
  4. Improved teleport marker clarity on the map by specifying the destination, such as "Spider Dungeon Teleport."


Inventory and Item Management:
  • Fixed a bug where clicking on "+" caused the entire stack of magic metal to disappear instead of adding just one.
  • Inventory expansion feature has been added. With the item required to expand inventory, you can increase the number of inventory slots to 120 or 150 for a certain period of time. (Stocked)
  • Improved the sensation of hitting enemies in the slots for a more engaging combat experience.
  • The +10 upgrade feature on Naga equipment has been added to many items.
  • +20 new items added to the game.
Multiplayer and Social Interaction:
  • Implemented a feature to view the location of friends on the map for better coordination during multiplayer sessions.
  • Players can now pick up drops intended for their friends or transfer them to their friend's inventory if they are nearby.
Bug Fixes:
  • Fixed an issue with localization not working and not displaying correctly, ensuring proper language support.
  • Added camera shake and recoil during character hits to provide more realistic and immersive combat feedback.
  • Addressed a delayed restocking issue with currencies, resolving an economy-related bug.
  • Fixed an issue where the mirror would not appear broken when collecting mirror shards during the Naga run, improving visual consistency.
  • Rebalanced buffs given to shaman and warrior characters by Zeusz to ensure better gameplay balance and fairness.
  • Conducted VRAM tests and fixed RAM scaling for improved performance and stability.
Adjustments:
  • Fixed an issue where the screen would hang when minimizing the game client, improving overall user experience.
  • Added support for multiple graphics APIs, including Vulkan, OpenGL, and DirectX 11, offering players more options for optimizing their gaming experience based on their hardware.
  • Fixed a long term synchronization bug related to the LRC remote repository cache, ensuring smoother gameplay in the long run.


Note: This patch aims to address various issues and enhance the overall gameplay experience. We hope these improvements make your journey in the game more enjoyable and rewarding. Thank you for your valuable feedback and support!

Major updates are implemented once a year. Refers to upgrading network and server code. Only during Major updates server access is closed.

Official Announcement - Important Update for the Steam Community



Dear Steam Community,

We hope this message finds you well. We wanted to take a moment to address some recent events and provide you with an important update regarding our current situation.

First and foremost, we want to express our sincerest apologies for any confusion, misunderstandings, or negative experiences that may have arisen. We acknowledge that there have been a number of legal issues and incidents within our company that have led to erroneous statements and actions. We want to assure you that these incidents do not reflect the values or intentions of our company.

We are actively working to resolve these internal matters and rectify the situation. Our team is dedicated to addressing the legal issues at hand and taking appropriate measures to prevent any future occurrences. We understand the impact this may have had on your trust and confidence in us, and we are committed to earning that trust back.

We want to emphasize that our primary goal has always been to deliver a high-quality gaming experience to our community. We are fully committed to bringing our game to fruition, and we assure you that all efforts are being made to ensure its successful release. Despite the challenges we have faced, we remain steadfast in our commitment to you, the players, who have supported us throughout this journey.

We recognize the importance of open communication, and we will continue to provide updates on our progress as we work through these challenges. Transparency is key to rebuilding trust, and we want to be as transparent as possible with our community.

Once again, we extend our heartfelt apologies for any inconvenience or disappointment caused. We genuinely appreciate your understanding and patience during this time. Your support means the world to us, and we are grateful for your continued belief in our vision.

We highly value the opinions and suggestions of our Steam community regarding the current situation. Instead of creating new threads on the community page, we encourage you to freely express your thoughts and feedback under this message. Your insights and perspectives are of great importance to us as we navigate through this challenging time. We appreciate your understanding and willingness to engage in open dialogue. It is announced explicitly that threads opened in the community will be removed and will only be answered at the bottom of this post.

Thank you for being a part of our community, and we look forward to sharing more positive news with you soon.

Sincerely,
Laniatus LLC

Kickstarter is now live!

Dear community

We are thrilled to have all of you with us on this beautiful and exhilarating day. Your support will not only enable us to take steps forward but to run towards our goals.
We genuinely appreciate your trust, belief, and presence here.


[previewyoutube][/previewyoutube]

Enter our Kickstarter pre-launch page here🚪https://bit.ly/kickstarterm2m Thank you so much for your invaluable support.


Best regards,

Kickstarter Launches Today!

Dear community

Today is truly a momentous day for us! The launch date of Magic To Master on Kickstarter has finally arrived. We will be live streaming this afternoon at 6:00pm (GMT+3) to celebrate this exciting milestone.

We are thrilled to have all of you with us on this beautiful and exhilarating day. Your support will not only enable us to take steps forward but to run towards our goals.
We genuinely appreciate your trust, belief, and presence here.


[previewyoutube][/previewyoutube]
We will give you the opportunity to preview the campaign page before launch so that you can inform us in advance if you encounter any errors or omissions.
We will publish the preview link on May 30, 2023 at 12:00AM (GMT+3)

Enter our Kickstarter pre-launch page here🚪https://bit.ly/kickstarterm2m Thank you so much for your invaluable support.


Best regards,