Update #1: UI Polish, Stuck Fixes, and a Busier First Day
First off, THANK YOU for your incredible support since my Early Access launch! The flood of feedback and creative suggestions has been overwhelming (in the best possible way). Your passion and patience mean everything to me! ❤️
[h3]Update 1 Changelog[/h3]
- Fixed problem with blacksmith getting stuck when fetching 2 wood items from the warehouse
- Staff cards are no longer dark in hire popup
- Fixed one situation where you could close staff popup early during the staff tutorial
- Popup for demo save-file being salvaged will no longer be stuck and really small when you open the game for the first time
- Placing a carpet under ingot storage will not cause issues clicking it
- Added 3 more potential merchant offers on the first day so you can keep blacksmiths busier than before
- Fixes for some exceptions in the background that were not visible to players
[hr][/hr]
What's happening behind the scene right now:
Steam reviews help me understand what’s going right and what needs work. They influence what gets fixed, what features come next, and how I plan future updates. If you’ve played for a bit, leaving a review makes a real difference.
[h3]Update 1 Changelog[/h3]
- Fixed problem with blacksmith getting stuck when fetching 2 wood items from the warehouse
- Staff cards are no longer dark in hire popup
- Fixed one situation where you could close staff popup early during the staff tutorial
- Popup for demo save-file being salvaged will no longer be stuck and really small when you open the game for the first time
- Placing a carpet under ingot storage will not cause issues clicking it
- Added 3 more potential merchant offers on the first day so you can keep blacksmiths busier than before
- Fixes for some exceptions in the background that were not visible to players
[hr][/hr]
What's happening behind the scene right now:
- First hotfix was just published. It contains some small bug fixes (changelog at the end)
- A dedicated team member is meticulously sorting through every single report, reproducing bugs, categorizing suggestions, and creating our roadmap
- Meanwhile, I'm (your solo dev) typing away furiously, squashing bugs as quickly as these fingers can code! 💻
Steam reviews help me understand what’s going right and what needs work. They influence what gets fixed, what features come next, and how I plan future updates. If you’ve played for a bit, leaving a review makes a real difference.