Progress Update + Other Big Announcements
[h3]After taking 3 weeks off to catch up on video games and relax - we're ready to grab 2026 by the horns.[/h3][p][/p][p]We'll make this update quick because we know you're just as busy as we are.[/p]
[dynamiclink][/dynamiclink][/p][p]Sincerely,
Technical Fiction[/p]
- [p]We've added a part time member to Alter Evo who will be helping with marketing, community management, and launch.[/p]
- [p]We've started development on our next project using Unreal Engine 5. Why switch engines? We're going to be focusing on high quality environments and realistic humanoid characters going forward - this means taking advantage of Unreal's chaos cloth system (hair, clothes) their superior character animation system and motion capture support. We also love their integration with Character Creator 5, our character creation tool of choice.[/p]
- [p]We're participating in Steam Next Fest this February. What you can expect from us by then is a new trailer, and full playthroughs of the game being handed out to youtubers and/or private playtesters. Our demo will likely receive no new updates going forward.[/p]
- [p]We've completed our level lighting and optimization pass for the final build. You can see the results in this video:
[/p][previewyoutube][/previewyoutube]
[dynamiclink][/dynamiclink][/p][p]Sincerely,
Technical Fiction[/p]