1. Axon TD: Uprising
  2. News
  3. Version 1.0.8 - Hotfix

Version 1.0.8 - Hotfix

[h3]General[/h3]
  • Made some tweaks to the camera in the Campaign overworld map.
  • Increased the camera pan speed.


[h3]UI[/h3]
  • The tower you currently have selected to build will now flash in the build bar at the bottom of your screen.
  • Made the grid just slightly more visible.


[h3]Audio[/h3]
  • Adjusted volume on Network towers and fixed their attenuation.


[h3]Fixes[/h3]
  • Fixed an issue where Axons would stay cloaked for the duration of the EMP applied to them.
  • Fixed an issue where loading a checkpoint in a solo co-op game would reset the game options.
  • Fixed an issue with the Vex near Exit Tech that would cause it to reset on loading checkpoints.
  • Fixed an issue where Axon Factory and Plasmathrower Damage-over-time fields were not being properly cleared due to an interaction with Purger.
  • Fixed an issue with Reverser reversing again when updating the path after being lifted by Lifter.
  • Fixed an issue where some achievements were not retroactively checking their conditions for completion.
  • Fixed an issue with the "Non-optional" achievement not visually tracking progress properly in the achievements menu.
  • Fixed an issue in the Map Editor where Traps and Mines could break the path upon loading the map.
  • Fixed an issue where Purger would break Nanite Nest's functionality.
  • Fixed an issue where Command Link wasn't applying its range bonus to Electron Launcher.
  • Fixed an issue where Command Link U1 would count unconnected towers when applying its range buff.
  • Fixed an issue with the Pulseray U1 calculation, resulting in an erroneous attack speed cap.
  • Fixed an issue where Arc Reactor wasn't applying the bounce range increase from its global upgrade.
  • Fixed an issue where Blockers were still counting towards Orbital Cannon's global upgrade.
  • Fixed the Meta Tech "Conservative" not working at all.
  • Fixed an issue where you could not place down Blockers if your Credits were below 0(shouldn't happen in the first place).
  • Fixed the Radiation Cloud Tech missing an icon.
  • Fixed an error when Axons are destroyed.
  • Fixed an error when placing down Axon Factory on an invalid node.

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FYI, expect to see a post from us soon updating you on the state of PvP and its intended release date.