Version 0.1.2
General:
Survival:
Audio:
Fixes:
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Heads up, we'll be posting the Roadmap up soon, just give it a few more days!
- Your speed setting no longer resets between waves.
- Tower Credit and upgrade costs are now listed in the Codex.
- The Main Menu has received some performance optimizations.
Survival:
- You can now see how many waves are left until you get an Expand.
Audio:
- All sounds now have different priorities, making sure that the right sounds are playing at the right times.
- Optimization for audio events.
Fixes:
- Fixed Nuclear Tower Tech buffing other Nuclears.
- Fixed an issue where multiple DoT effects applying on a boss would create multiple bosses on stage transition.
- Fixed an issue where the tower range indicator wouldn't reset after hovering over a tile next to a Command Link and then an invalid tile.
- Fixed an issue where the checkmark in the Survival upgrades wouldn't get removed properly.
- Fixed some inconsistencies with upgrade tooltips.
- Fixed an issue where the the text in Tutorial 5 incorrectly claimed that Plasma towers penetrated Armor, as opposed to dealing more damage to it.
- Fixed an issue where the "Play" button wasn't properly blocked off in the handheld parts of the tutorials.
- Fixed an issue where the "Increase Starting Lives" upgrade in Survival had the "Starting ADDs" icon.
- Fixed an error with restarting replays that have checkpoints loaded.
- Fixed an issue with Replicator and Carriers spawning something too close to a checkpoint/destination.
- Fixed an issue where if you pressed Shift + C with the chat focused in Coop, it'd still open the log.
- Fixed some tooltip errors for Sentinel and Amplify.
[hr][/hr]
Heads up, we'll be posting the Roadmap up soon, just give it a few more days!