Version 0.6.1 Patch Notes
## General fixes
- Fixed an issue with German localization(which was not intended to be implemented yet).
- Fixed Mass Driver U2 missing its amp percentage and duration.
- Fixed the Architect achievement not including the new Defenses.
- Fixed an issue with casting an Overload where it was throwing an error.
- Fixed a missing space in The Creator name.
- Fixed an issue with playing at ultra wide resolutions.
- Fixed being able to use a Blocker at the start of mission 5 in the Tutorial.
- Fixed various mentions of attack rate and cooldown that still were present in the tooltips.
- Fixed an issue in Co-op where players would lose their rewards due to Sync check.
- Fixed EMP Mine listing attack speed instead of cooldown, and Nanite Nest listing cooldown instead of attack speed.
- Fixed an issue where leaderboard entries displayed a white square if they hadn't picked up 8 Defenses.
- Fixed an issue where the Overload hotkey wasn't working.
- Fixed the "Overloads Used" stat not registering properly at the end of a game if you had loaded a checkpoint.
## Audio
- Adjusted audio levels of Axons across the board to balance them out.
- Discharge Blaster now has a shoot SFX.
- Axon Factory now has SFX.
- Duplicator now has SFX.
- Catapult Mine now has SFX.
- Fixed an issue where the Electron Launcher orb wasn't playing its sound all the time.
## Visuals
- The Creator now has a spawn visual.
- Fixed Siphon Cannon Global Upgrade VFX affecting the wrong tower.
- Fixed Skipper being purple instead of blue.
- Fixed an issue with German localization(which was not intended to be implemented yet).
- Fixed Mass Driver U2 missing its amp percentage and duration.
- Fixed the Architect achievement not including the new Defenses.
- Fixed an issue with casting an Overload where it was throwing an error.
- Fixed a missing space in The Creator name.
- Fixed an issue with playing at ultra wide resolutions.
- Fixed being able to use a Blocker at the start of mission 5 in the Tutorial.
- Fixed various mentions of attack rate and cooldown that still were present in the tooltips.
- Fixed an issue in Co-op where players would lose their rewards due to Sync check.
- Fixed EMP Mine listing attack speed instead of cooldown, and Nanite Nest listing cooldown instead of attack speed.
- Fixed an issue where leaderboard entries displayed a white square if they hadn't picked up 8 Defenses.
- Fixed an issue where the Overload hotkey wasn't working.
- Fixed the "Overloads Used" stat not registering properly at the end of a game if you had loaded a checkpoint.
## Audio
- Adjusted audio levels of Axons across the board to balance them out.
- Discharge Blaster now has a shoot SFX.
- Axon Factory now has SFX.
- Duplicator now has SFX.
- Catapult Mine now has SFX.
- Fixed an issue where the Electron Launcher orb wasn't playing its sound all the time.
## Visuals
- The Creator now has a spawn visual.
- Fixed Siphon Cannon Global Upgrade VFX affecting the wrong tower.
- Fixed Skipper being purple instead of blue.