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  3. v1.5 Is Available Now

v1.5 Is Available Now

This release introduces support for custom kernels, allowing users to replace the default game runtime for their projects. The editor now supports installing and selecting custom kernels. Added new syntax to support more flexible actor control. It also includes many other improvements and bug fixes to the runtime, compiler, and usability. A new "Scroll Shooting" kernel and a starter kit which takes use of it were also added. Added new tutorials chapters and content. There are also other updates to the examples and documents.

Tutorials: https://paladin-t.github.io/kits/gbb/learn/index.html

See full changelog: https://paladin-t.github.io/kits/gbb/documents/changelogs/Changelog_v1.5.txt