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The Devourer: Hunted Souls News

Small Demo Fixes

The Devourer: Hunted Souls Patch Notes - v0.3.9.1

New Features:

  • Added Inverted Controller/Mouse controls to settings


Bug Fixes:

  • Player characters were floating slighly above the ground, this should not be the case anymore
  • Dead players took some lanterns with them which bugged the lanterns, you can only equip one lantern now and the bug should not happen anymore in general
  • Dead players kept the same ambience music after respawning, you should have the correct ambience music of the area after respawning now
  • Female characters were not able to use the phone to see their health, this has been fixed
  • Some entrances had weird collision causing players to fly up a bit, have been removed
  • Fixed a bug where language option of chinese and turkish were always reset after a restart of the game


Known Issues:

  • Flashlight rotation on clients sometimes bugs out, try re-equipping it
  • Realistic Head Bob can cause weird head rotations after restarting the game
  • AMD GPUs may experience visual glitches (everything is pink and/or bright).
  • VR players can't change the hand they hold an item in without dropping the item.
  • VR players crouching only changes the animation to crouch but not their actual height (this means VR players can't actually crouch).
  • VR players that die and drop items can't see their hands until they pick up and drop another item.
  • VR players may experience camera shakes when the host is playing in non-VR.

Pre-Release Demo Patch

The Devourer: Hunted Souls Patch Notes - v0.3.9

New Features:

  • Added clipboard item for VR players.
  • Added finger animations for VR players.
  • Added brightness settings.
  • Added tutorial texts to understand general game mechanics; you can toggle them on/off
  • Added additional Screen Space Tutorial texts for every item; you can toggle them on/off
  • Added a whiteboard with default controls to starting area
  • Added item respawns for unlocked items (as a preparation for Early Access Launch)


Improvements:

  • Due to a bug in the engine, all objects and houses were always rendered when you looked into their direction, causing a huge performance loss. Culling now works as intended, resulting in higher frame rates and stability.
  • Upgrade to Unreal Engine 5.2
  • A lot of textures have been changed to consume less VRAM.
  • Added a symbol to indicate auto saving.
  • Players can now sprint out of crouching.
  • Characters will pull their hands back if you are near a wall
  • Pressing escape now exits interactables.
  • You can now see who is ready in the lobby.
  • Redesigned settings menu, should be more understandable now.


Bug Fixes:

  • Clicking on the "Find Sessions" button now triggers finding sessions as intended.
  • Clients can now see current tasks in the lobby.
  • New joining clients can now see the current loaded save game and difficulty in the lobby.
  • Potential fix for low frames in the lobby that could cause VR widgets to still be visible in non-VR.
  • Settings menu: Some settings had wrong default values, which have been fixed.
  • Settings menu: DLSS/TSR now deactivate the scaling options when turned off.
  • Flashlight and tablet item no longer stutter when turning the camera.


General Changes:

  • Reworked death system, no maze anymore, and should be easier to understand. If every character dies, the losing screen is triggered immediately instead of teleporting players to the zombie area.
  • Shorter respawn time for players who died.
  • Disabled Instanced Stereo, since it somehow caused crashes for people playing non VR


Language additions:
  • Added Chinese translations


Known Issues:

  • AMD GPUs may experience visual glitches (everything is pink and/or bright).
  • VR players can't change the hand they hold an item in without dropping the item.
  • VR players crouching only changes the animation to crouch but not their actual height (this means VR players can't actually crouch).
  • VR players that die and drop items can't see their hands until they pick up and drop another item.
  • VR players may experience camera shakes when the host is playing in non-VR.

The Devourer: Hunted Souls Demo Playthrough (chat with devs!)

As the Whispering Pines witnessed a series of mysterious disappearances, a creeping dread settled over the forest. Some say they saw shadows moving in the trees, others reported feeling watched by unseen eyes. But one thing was certain: something in the forest was getting stronger with each missing person.

When a group of skilled paranormal investigators is called in to unravel the mystery of the Whispering Pines, they quickly realize that they are not alone in the haunted forest. Girded with their paranormal investigation equipment, they set out to uncover the secrets of the cursed woods and the fate of the missing people.

As the team delves deeper into the mystery of the Whispering Pines, they will need all their skills and courage to survive the terrors that lurk in the shadows. But with each clue they uncover, they come closer to discovering the truth behind the disappearances and the sinister force at work in the forest.

Play as a paranormal investigator in our hybrid between first person survival and psychological horror game. Investigate a haunted forest with up to 5 players CO-OP vs AI and try to lift the curse. The forest is active... time may run out. Will you survive or will you lose your soul?

The Devourer: Hunted Souls Demo Playthrough (chat with devs!)

As the Whispering Pines witnessed a series of mysterious disappearances, a creeping dread settled over the forest. Some say they saw shadows moving in the trees, others reported feeling watched by unseen eyes. But one thing was certain: something in the forest was getting stronger with each missing person.

When a group of skilled paranormal investigators is called in to unravel the mystery of the Whispering Pines, they quickly realize that they are not alone in the haunted forest. Girded with their paranormal investigation equipment, they set out to uncover the secrets of the cursed woods and the fate of the missing people.

As the team delves deeper into the mystery of the Whispering Pines, they will need all their skills and courage to survive the terrors that lurk in the shadows. But with each clue they uncover, they come closer to discovering the truth behind the disappearances and the sinister force at work in the forest.

Play as a paranormal investigator in our hybrid between first person survival and psychological horror game. Investigate a haunted forest with up to 5 players CO-OP vs AI and try to lift the curse. The forest is active... time may run out. Will you survive or will you lose your soul?