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Early Access Hotfix 14

[h2]🔧 Hotfix 14 - 12/10/25[/h2][h3]New Features & Updates [/h3]
  • [p]The lobby now displays the region where it is hosted, allowing players to easily identify hosting locations[/p]
  • [p]Updated the description of the Mobile Pharmacy merit badge[/p]
  • [p]Readjusted the contrast of the Rodeo Clown Academy minimap[/p]
[h3]Optimization[/h3]
  • [p]General layout improvements in the Campground and Northern Research Center maps[/p]
  • [p]Repositioned certain loot locations in the Northern Research Center map[/p]
[h3]Bug Fixes[/h3]
  • [p] General optimization of Critical Health and Infected shaders[/p]
[h3]Balancing[/h3]
  • [p]Fixed a UI issue where the Zombie Master command buttons appeared at inconsistent sizes and had overlapping fonts[/p]
  • [p]Fixed an issue where player counts in Public Match Details were not formatted correctly[/p]
  • [p]Fixed an issue where a player could become unable to loot or interact until death if another player looted the same object simultaneously[/p]
  • [p]Fixed multiple texture issues across several maps[/p]
  • [p]Fixed an issue where ghost traps appeared in the Northern Research Center map[/p]
  • [p]Fixed a localization error when looting an Airdrop[/p]
  • [p]Fixed an issue preventing the Zombie Master from looting their crafting chest[/p]