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7 Days Blood Moons News

Early Access Hotfix 19

[h2]🔧 Hotfix 19 - 01/30/25[/h2][h3]New Features & Updates [/h3]
  • [p] German localization is now available![/p]
  • [p]Spanish localization is now available![/p]
  • [p]Toon shader texture updates within the Suburbs map.[/p]
  • [p]Toon shader texture updates within the Downtown map.[/p]
  • [p]Camera rotation is now available within the Commander view.[/p]
  • [p]Japanese localization update.[/p]
[h3]Optimization[/h3]
  • [p] Rebalanced the Rodeo Clown attack on metal traps.[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed the Seasoned Teacher icon in the player tag.[/p]
  • [p]Fixed the Suburbs map to ensure mines can activate in all locations.[/p]
  • [p]Fixed the Return to Commander View tutorial.[/p]
  • [p]Fixed the Search button to prevent text from overflowing.[/p]
  • [p]Fixed the Rifleman perk description.[/p]
  • [p]Fixed issues in the Northern Research Center map where some blocks could not be destroyed.[/p]
  • [p]Fixed pink textures on loot boxes in the Northern Research Center map.[/p]
  • [p]Fixed cars in the Suburbs map that were exploding when players jumped on them.[/p]
  • [p]Fixed an issue where survivors could build floating boxes.[/p]
  • [p]Fixed an issue where Gut Bomb and Wight were applying a stun debuff with their primary attack.[/p]
  • [p]Fixed an issue where, as Zombie Master, if a survivor was killed while playing Gut Bomb, the survivor was still considered alive.[/p]
  • [p]Fixed Merit Badges where the rank was not visible.[/p]

Early Access Hotfix 18

[h2]🔧 Hotfix 18 - 01/13/26[/h2][h3]New Features & Updates [/h3]
  • [p]New VFX added for Zombie melee swings and weapon muzzle flashes[/p]
  • [p]Improved Japanese localization[/p]
  • [p]Added and refined tutorials for both the Zombie Master and Survivors[/p]
  • [p]Added new sound effects to turrets[/p]
  • [p]Added additional textured assets to the Suburbs map [/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed an issue where certain tutorials reappeared after already being completed[/p]
  • [p]Fixed an issue where the Zombie Master did not receive XP for destroying spikes[/p]
  • [p]Fixed an issue where some Survivor spike traps could not be repaired or upgraded[/p]
  • [p]Fixed an issue where the ghost fence hitbox was too small[/p]
  • [p]Fixed an issue with the Second Chance perk where revived zombies did not count toward required night kills[/p]
  • [p]Fixed an issue allowing players to run infinitely without depleting rage[/p]
  • [p]Fixed an issue where the hit marker cross disappeared too quickly[/p]
  • [p]Fixed an issue where looting Human Remains awarded incorrect materials when winning as the Zombie Master[/p]
  • [p]Fixed random holes appearing in the Suburbs map[/p]
  • [p]Fixed missing asset textures in the Northern Research Center[/p]

Early Access Hotfix 17

[h2]🔧 Hotfix 17 - 01/07/26[/h2][h3]New Features & Updates [/h3]
  • [p]Player Tags are now available! Tags can only be obtained through codes distributed for Discord events or special events. Join our Discord server for more information! [/p]
  • [p]Introducing the Watcher outfit variation in green and yellow. If you see this in-game, don't hesitate to ask your questions as those are our Seasoned Helpers, trained to help our players and answer questions[/p]
  • [p] 5 new Merit Badges have been added![/p]
    • [p]Bloodthirsty: (Uncommon, Survival) -25 points max HP for the first time, but you regain 2/3/4% of the damage you deal to zombies[/p]
    • [p]Z-ray Vision: (Uncommon, Fighting) Highlight zombies within 15/30/45 meters, even through walls[/p]
    • [p]Track and field: (Common, Melee) Reduces damage while sprinting by 10/20/30%[/p]
    • [p]Antibody machine: (Uncommon, Survival)  +30/50/70% Infection resistance[/p]
    • [p]Anti-vandals:  (Common, Fighting) Inflict +40/60/75% more damage to Sappers and Wreckers[/p]
[h3]Optimization[/h3]
  • [p] Updated various locations of the Suburbs Maps[/p]
[h3]Bug Fixes[/h3]
  • [p] Fixed an issue where obtaining crafting resources Tutorial Tips doesn't trigger[/p]
  • [p]Fixed an issue with the following Merit Badges localization: Doctor without border, Bag'o tricks & “Plank” you very much[/p]
  • [p]Fixed an issue where the Bragnum 44 reload animation could not be cancelled[/p]
  • [p]Fixed textures in the Deep North Map [/p]
  • [p]Fixed the truncated houses visual bugs around the Suburbs map[/p]
  • [p]Fixed an issue where loot corpse, player loot box (yellow) and special hero loot boxes could be destroyed if the block underneath was broken[/p]
  • [p]Fixed an issue where max level player showed negative experience in player profile[/p]
  • [p]Fixed an issue upon entering the Zombiepedia the page focus want not set on the top[/p]
  • [p]Patched sections of the ground that were destructible in the Suburbs Map[/p]
  • [p]Fixed textures on various assets in Suburbs Map[/p]
  • [p]Fixed an issue with the Doctors without borders perk. A Downed survivor should have their actions interrupted and no longer able to craft items[/p]
  • [p]Fixed an issue with the Strong back perk in which the player without perk sees no additional material and the player with perk sees material but is unable to use them[/p]
  • [p]Fixed an issue when switching between building tool, ranged and melee weapon, the equip animation often plays from the wrong starting point or not at all[/p]
  • [p]Fixed an issue with the update of the tree's LOD preventing the Sleepers from moving at the beginning of the day[/p]
  • [p]Fixed an issue with the blocked damaged status of the Merry-go-round asset from the Campground map. Simon the Salmon does not appear twice anymore


    The iLLOGIKA Team wishes everyone a Happy New Year! Welcome in 2026 :)[/p]

Game Tutorials and Seasoned Helpers Introduction

Game Tutorials and Seasoned Tutorials
[h2]Seasoned Helpers, what are they?[/h2][h3]A helping hand from experienced players to make your first hours in the game more approachable.[/h3][p][/p][p]Starting a new multiplayer game can feel overwhelming. There are systems to learn, maps to discover, and strategies to pick up quickly. To make those first hours more approachable, we’re introducing Seasoned Helpers.[/p][p] [/p][p]Seasoned Helpers are experienced players who volunteer to help newcomers get acquainted with the game. They’re easy to recognize thanks to a special name tag shown in-game, so you’ll know who to turn to if you have questions or need guidance.[/p][p] [/p][p]Whether you’re looking for help to understand core mechanics, navigating a map, or picking up a few survival tips, Seasoned Helpers are there to share their experience. You don’t need to have everything figured out before jumping in. Learning as you play is part of the fun, and now you don’t have to do it alone.[/p][p][/p][p]For veteran players, Seasoned Helpers are a way to give back and help shape a welcoming community.
A supportive player base makes the game better for everyone, and this feature helps foster that spirit directly in-game.[/p][p] [/p][p]If you’re new, keep an eye out for the Seasoned Helper tag on Discord, and feel free to reach out! If you’re a long-time player, thank you for helping make the community a great place to be in. [/p][h2][/h2][h2]Game Tutorials and Guides now available[/h2][h3]Video Tutorials on YouTube[/h3][p]Our YouTube channel hosts a growing set of tutorial playlists covering core mechanics, and gameplay tips.
These videos are designed to be short, clear, and easy to follow, whether you’re learning the basics or digging deeper.[/p][p] [/p][p]👉 Watch the full tutorial playlists on YouTube[/p][p] [/p][h3]Learn and Ask Questions on Discord[/h3][p]Sometimes the best way to learn is by playing and asking questions in real time.
Our Discord community is full of helpful players, including Seasoned Helpers who are happy to guide new players,
explain mechanics, or offer advice.[/p][p]You can use Discord to:[/p]
  • [p]Ask gameplay questions[/p]
  • [p]Get tips from experienced players[/p]
  • [p]Find beginner-friendly matches[/p]
  • [p]Stay up to date on news and updates[/p]
[p]👉 Join the community on Discord[/p][p][/p][p][/p][p] [/p][h3][/h3]

Early Access Hotfix 16

[h2]🔧 Hotfix 16 - 12/18/25[/h2][h3]New Features & Updates [/h3]
  • [p]Right before holidays hit, we offer you the last map of the year, now available: Suburbs!
    [/p]
[h3]Optimization[/h3]
  • [p] General asset optimization in the Northern Research Center and Route 66 maps[/p][p][/p]
[h3]Bug Fixes[/h3]
  • [p] Fixed missing textures on Farmer Boots in the customization screen[/p]
  • [p]Fixed an issue where part of the satellite dish could not be destroyed in the Northern Research Center map[/p]
  • [p]Fixed an issue where the first player loading into a match received a 2.5× melee block damage bonus with normal and heavy attacks[/p]
  • [p]Fixed an issue where Survivors could place floating blocks that ignored structural integrity[/p]
  • [p]Fixed an issue where the Doctor Without Borders perk did not function correctly[/p]
  • [p]Fixed a pathing issue at the gas station in the Route 66 map[/p]
[p]
We wish everyone happy holidays and see you all in 2026! ːsteamhappyː
- iLLOGIKA Team
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