Early Access Hotfix 18
[h2]🔧 Hotfix 18 - 01/13/26[/h2][h3]New Features & Updates [/h3]
- [p]New VFX added for Zombie melee swings and weapon muzzle flashes[/p]
- [p]Improved Japanese localization[/p]
- [p]Added and refined tutorials for both the Zombie Master and Survivors[/p]
- [p]Added new sound effects to turrets[/p]
- [p]Added additional textured assets to the Suburbs map [/p]
- [p]Fixed an issue where certain tutorials reappeared after already being completed[/p]
- [p]Fixed an issue where the Zombie Master did not receive XP for destroying spikes[/p]
- [p]Fixed an issue where some Survivor spike traps could not be repaired or upgraded[/p]
- [p]Fixed an issue where the ghost fence hitbox was too small[/p]
- [p]Fixed an issue with the Second Chance perk where revived zombies did not count toward required night kills[/p]
- [p]Fixed an issue allowing players to run infinitely without depleting rage[/p]
- [p]Fixed an issue where the hit marker cross disappeared too quickly[/p]
- [p]Fixed an issue where looting Human Remains awarded incorrect materials when winning as the Zombie Master[/p]
- [p]Fixed random holes appearing in the Suburbs map[/p]
- [p]Fixed missing asset textures in the Northern Research Center[/p]