Early Access Hotfix 15
[h2]🔧 Hotfix 15 - 12/17/25[/h2][h3]New Features & Updates [/h3]
- [p] Improved overall tutorial flow
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- [p]Rebalanced XP progression for both Survivors and the Zombie Master, progression is now faster! [/p]
- [p]Reduced the amount of resources required to craft weapons and tokens[/p]
- [p]Stabilized matchmaking
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- [p]Fixed an issue where looting Human Remains did not display the items obtained[/p]
- [p]Fixed an issue where explosions could damage indestructible blocks[/p]
- [p]Fixed a mismatch between the Level 1 Door model in-game and in the Constructible Handbook[/p]
- [p]Fixed an issue where the Airdrop plane did not move in multiplayer matches[/p]
- [p]Fixed missing highlight for the last three zombies alive during the night[/p]
- [p]Fixed Carhop Carla’s Special Attack not dealing damage to players[/p]
- [p]Fixed floating blocks on the Campground map[/p]
- [p]Fixed an issue where the Zombie Master could run while crouching after attacking[/p]
- [p]Fixed an issue where zombies did not consume stamina[/p]
- [p]Fixed an issue where stat bars disappeared when selecting a zombie in the Zombipedia[/p]
- [p]Fixed an issue preventing players from muting others while in lobbies[/p]
- [p]Fixed an issue where Survivor infection could visually drop health to zero without killing the player[/p]