Regarding Unity Price Changes
[h3]Greetings Voiders,[/h3]
As many of you may already know, Unity has announced a runtime fee for all games made in the engine.
There is still much uncertainty as to what the final outcome will be and we are keeping an ear to the ground with regards this unfortunate situation,
This changes nothing for Devoid Prototype and we will continue to develop and support the game as planned doing our best to stick to our roadmap and will announce any changes and/or delays so its business as usual for us.
As a final note, some time is being spent looking at Unreal, Godot and Construct 3 for some of our other projects.
We have around 10 years experience in Unity so we really do hope they come to their senses and propose a new pricing model that will work for both them and us.
As always, thank you very much for all your great feedback and loyal support!
See you all in the void.
Safe Travels
As many of you may already know, Unity has announced a runtime fee for all games made in the engine.
There is still much uncertainty as to what the final outcome will be and we are keeping an ear to the ground with regards this unfortunate situation,
This changes nothing for Devoid Prototype and we will continue to develop and support the game as planned doing our best to stick to our roadmap and will announce any changes and/or delays so its business as usual for us.
As a final note, some time is being spent looking at Unreal, Godot and Construct 3 for some of our other projects.
We have around 10 years experience in Unity so we really do hope they come to their senses and propose a new pricing model that will work for both them and us.
As always, thank you very much for all your great feedback and loyal support!
See you all in the void.
Safe Travels