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Dev Diary: Payload & TerraTech Worlds - Status Update

Hello Prospectors!

It’s been a while since we’ve talked about what we’re up to at Payload. A lot has happened, and as many of you are aware, there have been some changes - but our commitment to our players and our games remains undimmed.

This last year was a tough one, and we didn't hit the mark with the Early Access version of TerraTech Worlds. This left us in a difficult position financially and we nearly didn't make it. This, against the backdrop of economic challenges affecting games companies across the whole industry, meant that we also unfortunately suffered some heart-breaking redundancies ourselves.

Payload is a smaller team now, and we have had to refocus our energies to concentrate on development of our games and future projects.

[h3]Looking Forward to the Future[/h3]

First up, we have some positive news: we have now partnered with Mythwright who will look after the marketing and distribution of our games. This allows the team to focus on development, but we will still talk directly to our players, as we always have.

We haven't updated the TerraTech Worlds roadmap for a while, and a refresh is coming and very much overdue! We remain committed to bringing this game to 1.0, and will be announcing our new roadmap next week. This will reflect what we plan to achieve with the new shape of the team working on the game.


We will also be sharing details of the next stable update, including enhanced and expanded boss battles - as well as lots more improvements to stability and quality. Lots of progress has been made and the work continues. As always, please keep your feedback coming; it all helps to make the game better.

In addition to the roadmap update, we have another announcement coming up shortly after this. This announcement is something the team has been cooking in the background for the last few months. For now we can say this is a new game in the TerraTech universe, which takes the familiar block-building experience in an exciting direction. This project does not impact the TerraTech Worlds roadmap to 1.0 launch.

[h3]To our players, thank you[/h3]
We want to say a massive thank you to our community. We'd just like to reiterate that we're hugely grateful for your continuing support and feedback we've received over the years. It has been a bumpy ride at times, but we are still committed to doing our very best with TerraTech Worlds and we hope the new roadmap and next updates prove this.

In an effort to make sure we are seeing and hearing all your feedback we will be streamlining our social & community channels. This will be happening over the next week or so, please do not be alarmed - we want to make sure we don't miss any crucial feedback from you.

To the future!

With love,
Payload Studios