Patch Notes for unstable update 0.6.6-unstable.2
[p]Hi there prospectors,[/p][p][/p][p]Here's an update with a collection of bug fixes that players have reported from the previous unstable release.[/p][p][/p][p]Thanks as always for the invaluable feedback and bug reporting and we hope you enjoy playing this update.[/p][p][/p][p][/p][h3]Graphics Settings[/h3]
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[p]⚠️Please note: This update is on Steam beta branch ttw_unstable - Work-in-progress version and may be unstable in places.[/p]
[p]In the run up to promoting the latest unstable update to the default version of TerraTech Worlds, we want to improve the quality of the build by finding and fixing as many bugs as possible and refining how the game is balanced.[/p][p][/p][p]To play the unstable:[/p]
- [p]Right click TerraTech Worlds in your Steam library, then select the "Properties" option from the drop down list.[/p]
- [p]Now select "Betas" and then select the "Beta Participation" drop down box.[/p]
- [p]Select the "ttw_unstable - work-in-progress version" from the drop down list.[/p]
- [p]Your game will now update, and you will be playing on the unstable branch.[/p]
- [p]Join our discord server and select the unstable role via the #role-opt-in! channel. This will add you to the secret unstable channel where you can discuss your feedback/spoilers.[/p]
- [p]Even though TerraTech World's minimum spec for graphics cards is 6GB, the game now detects whether the GPU has less than 6GB and switches to low VRAM mode where necessary.[/p]
- [p]FSR anti-aliasing has been disabled as it's causing extreme ghosting.[/p]
- [p]Blocks with a zero count in storage are no longer shown.[/p]
- [p]Blocks purchased from a trader in Classic mode now correctly go to your storage instead of your cargo.[/p]
- [p]Fixed bug causing duplicates of recipes to purchase appearing in the list.[/p]
- [p]Favourite button functionality now works properly in Creative Mode.[/p]
- [p]Fixed crash that may occur when loading a complex Tech snapshot then trying to load a new snapshot in its place.[/p]
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