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Patch Notes for unstable update 0.4.0-unstable.2

Hi everyone! Here are the patch notes for the latest update.

Bug Fixes
  • Fixed Huge Armoured Wheel and 5m Transit Wheel; lower speed, better climbing.
  • Added missing "kg" for mass in build mode panel.
  • Fixed a text overrun on the Planet select buttons
  • Fixed LODs on concrete structure blocks
  • Added more basic Skin variations to the game
  • Added minimum time that splitter/merger indicators illuminate for.
  • Prevent building conduit routes where inputs connect to inputs or outputs connect to outputs.
  • Ensure that splitters and mergers are being rerouted when they don't currently form a complete path.
  • Fixed capitalisation in dedicated server config file.
  • Only allow pushing a type of item provided we had one of it before the start of the crafting tick.
  • Removed "Alternating" from "Alternating Splitter" and "Alternating Merger" block names and descriptions.
  • Fixed issue where clients leaving a game in the middle of the onboarding tutorial and rejoining will be put back to the start of the tutorial.
  • Adjusted some wheel 'buoyancy' stats to sit lower in the water and have better propulsion.
  • Ensure that block retains its pattern and decal when it is flipped while still attached.
  • Prevent tyre tracks appearing in the air on upside down wheels.
  • Fixed one of two sounds incorrectly playing when pickup up resources from the inventory.
  • Fixed tutorial hint giving incorrect control for block rotation on gamepad.
  • Fixed Tech Cargo overlapping buttons in the UI when five Medium Cargo blocks are attached.
  • Fixed incorrect information for gamepad controls for block rotation, flip blocks and clone blocks in the Prospector Guide.
  • Fixed bug where clients are able to apply patterns to non-pattern skins in multiplayer.