Patch Notes for unstable update 0.4.0-unstable.2
Hi everyone! Here are the patch notes for the latest update.
Bug Fixes
- Fixed Huge Armoured Wheel and 5m Transit Wheel; lower speed, better climbing.
- Added missing "kg" for mass in build mode panel.
- Fixed a text overrun on the Planet select buttons
- Fixed LODs on concrete structure blocks
- Added more basic Skin variations to the game
- Added minimum time that splitter/merger indicators illuminate for.
- Prevent building conduit routes where inputs connect to inputs or outputs connect to outputs.
- Ensure that splitters and mergers are being rerouted when they don't currently form a complete path.
- Fixed capitalisation in dedicated server config file.
- Only allow pushing a type of item provided we had one of it before the start of the crafting tick.
- Removed "Alternating" from "Alternating Splitter" and "Alternating Merger" block names and descriptions.
- Fixed issue where clients leaving a game in the middle of the onboarding tutorial and rejoining will be put back to the start of the tutorial.
- Adjusted some wheel 'buoyancy' stats to sit lower in the water and have better propulsion.
- Ensure that block retains its pattern and decal when it is flipped while still attached.
- Prevent tyre tracks appearing in the air on upside down wheels.
- Fixed one of two sounds incorrectly playing when pickup up resources from the inventory.
- Fixed tutorial hint giving incorrect control for block rotation on gamepad.
- Fixed Tech Cargo overlapping buttons in the UI when five Medium Cargo blocks are attached.
- Fixed incorrect information for gamepad controls for block rotation, flip blocks and clone blocks in the Prospector Guide.
- Fixed bug where clients are able to apply patterns to non-pattern skins in multiplayer.