Patch Notes for unstable update 0.7-unstable.2
[p]Hi there prospectors,[/p][p][/p][p]Welcome to another unstable update with a new objective to complete the planet you're on, along with some more quality of life improvements.[/p][p][/p][p]Thanks as always for the invaluable feedback and bug reporting and we hope you enjoy playing this update.[/p][p][/p][p][/p][h3]A new planetary completion objective[/h3]
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[p]⚠️Please note: This update is on Steam beta branch ttw_unstable - Work-in-progress version and may be unstable in places.[/p]
[p]In the run up to promoting the latest unstable update to the default version of TerraTech Worlds, we want to improve the quality of the build by finding and fixing as many bugs as possible and refining how the game is balanced.[/p][p][/p][p]To play the unstable:[/p]
- [p]Right click TerraTech Worlds in your Steam library, then select the "Properties" option from the drop down list.[/p]
- [p]Now select "Betas" and then select the "Beta Participation" drop down box.[/p]
- [p]Select the "ttw_unstable - work-in-progress version" from the drop wadown list.[/p]
- [p]Your game will now update, and you will be playing on the unstable branch.[/p]
- [p]Join our discord server and select the unstable role via the #role-opt-in! channel. This will add you to the secret unstable channel where you can discuss your feedback/spoilers.[/p]
- [p]When all the key objectives on the planet have been completed, it's time to find a means to leave.[/p]
- [p]The effectiveness of the 4 SEA rudder blocks to steer boats has been increased significantly.[/p]
- [p]When a trader has been discovered and interacted with, a sky beam is enabled so the trader can be located from a distance.[/p]
- [p]When loading a Tech snapshot, if there are any missing blocks that the player doesn't have, they're now listed.[/p]
- [p]Dedicated server support for planet selection.[/p]
- [p]The following bugs should now be fixed in this update:[/p]
- [p]Small Wolframite chunks do not yield any titanium.[/p]
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