Patch Notes – 1.0.3.98778
[p]Hey everyone,
Today our second Patch for Constance is going live!
We fixed the most pressing bugs you reported to us and already started with some map improvements. (More to come!)
When buying the Architect's Blueprint item from the shop you now get a visual indicator on the levels on your map that communicate if all secrets/collectibles have been found in a room. [/p][p][/p][p]Here are the full patch notes:[/p]
Thanks a lot for all your feedback, we will continue to iterate and improve!
Cheers,
The Constance Team[/p][p][/p][p]
[/p]
Today our second Patch for Constance is going live!
We fixed the most pressing bugs you reported to us and already started with some map improvements. (More to come!)
When buying the Architect's Blueprint item from the shop you now get a visual indicator on the levels on your map that communicate if all secrets/collectibles have been found in a room. [/p][p][/p][p]Here are the full patch notes:[/p]
- [p]Level-based completion tracking added to the map (unlocks via "Architect's Blueprint")[/p]
- [p]Fixed the "Inner Canvas" achievement (if you qualify, load into any save to receive it)[/p]
- [p]PC local time shenanigans no longer break savegame loading[/p]
- [p]Snapshot button is now rebindable on controller[/p]
- [p]Fixed a bug where Jackie's quest stayed incomplete even though you had all rewards (talk to her again if that's the case for you)[/p]
- [p]Fixed a bug where Palettus sometimes glitched through the door, causing a softlock[/p]
- [p]Broken savegames are now properly ignored during load[/p]
- [p]A handful of additional fixes[/p]
Thanks a lot for all your feedback, we will continue to iterate and improve!
Cheers,
The Constance Team[/p][p][/p][p]