Balancing Changes + Bug Fixes
Howdy! This is a small update fixing a few pesky bugs and some balancing/gameplay changes.
Gameplay Changes:
- Dynamite now spawns every 90 seconds. (Previously was 60 seconds)
- Climbing too high on the outer walls of the map will now tank your grip strength, forcing you to fall faster.
- You can no longer eat Cactus Fruits while at full health.
- Cactus Fruits now spawn a flat amount. (Previously, it was based on the number of Pardners in the match)
- Tweaked the values for the "Hard" worm escape mini-game. (It's slightly easier now)
- You no longer see your own sand particles as a Worm, which was occasionally obscuring vision.
- Added a version handler, which will make sure people on different builds won't accidentally connect to each other.
Bug Fixes;
- The "anti-tunneling" mechanic with the Worm escape mini game is working again. (Accidentally goofed it last patch, my b!)
- Fixed a rare issue where multiple levels were being generated and over-layed on top of each other.
- Fixed a Worm only visual bug in multi-worm games. (no more invisible Worms!)
As always, feel free to leave any feedback below or in the Discord!
Gameplay Changes:
- Dynamite now spawns every 90 seconds. (Previously was 60 seconds)
- Climbing too high on the outer walls of the map will now tank your grip strength, forcing you to fall faster.
- You can no longer eat Cactus Fruits while at full health.
- Cactus Fruits now spawn a flat amount. (Previously, it was based on the number of Pardners in the match)
- Tweaked the values for the "Hard" worm escape mini-game. (It's slightly easier now)
- You no longer see your own sand particles as a Worm, which was occasionally obscuring vision.
- Added a version handler, which will make sure people on different builds won't accidentally connect to each other.
Bug Fixes;
- The "anti-tunneling" mechanic with the Worm escape mini game is working again. (Accidentally goofed it last patch, my b!)
- Fixed a rare issue where multiple levels were being generated and over-layed on top of each other.
- Fixed a Worm only visual bug in multi-worm games. (no more invisible Worms!)
As always, feel free to leave any feedback below or in the Discord!