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Winnie's Hole V0.7.78

[p]A few small fixes for the launch build, and today we're working through all the feedback and bug reports to make a bigger patch with more bug fix and tuning! Coming soon![/p][p][/p][p]Feature[/p]
  • [p]Added Shields to the pre-combat enemy preview in encounter choices[/p]
[p][/p][p]Balance[/p]
  • [p]Jackal and Opossum no longer start combat with Counter. Until we have UI to show enemy starting setup we don't want people walking into a surprise death if your build activates on combat start.[/p]
[p][/p][p]Bug fixes[/p]
  • [p]Fix Spike Snipe not gaining repeat on upgrade[/p]
  • [p]First Blood only triggers once per combat, as intended[/p]
  • [p]Fixes for some save issues[/p]